Overseer (EU2012): Difference between revisions
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==Notes== | ==Notes== | ||
[[File:Overseer (EU2012).png|right|300px]] | [[File:Overseer (EU2012).png|right|300px]] | ||
This UFO only appears after the [[Hyperwave Relay (EU2012)|Hyperwave Relay]] is built and will never appear again once it is shot down and assaulted. It has about the same size as a [[Large Scout (EU2012)|Large Scout]] but with a different inner design, consisting of a central bridge that can only be accessed through one door, unlike the disposition of the scout craft. | This UFO only appears after the [[Hyperwave Relay (EU2012)|Hyperwave Relay]] is built and will never appear again once it is shot down and assaulted (though there is a minuscule chance that the game may schedule two instances close enough to swat down and assault both). It has about the same size as a [[Large Scout (EU2012)|Large Scout]] but with a different inner design, consisting of a central bridge that can only be accessed through one door, unlike the disposition of the scout craft. | ||
A [[Firestorm (EU2012)|Firestorm]] will shoot it down without much difficulty. Otherwise, if you're using an [[Interceptor (EU2012)|Interceptor]] you'll need all of the 3 ([[Uplink Targeting (Aim) (EU2012)|Aim]], [[Defense Matrix (Dodge) (EU2012)|Dodge]] and [[UFO Tracking (Boost) (EU2012)|Boost]]) modules to have a chance of bringing it down. | A [[Firestorm (EU2012)|Firestorm]] will shoot it down without much difficulty. Otherwise, if you're using an [[Interceptor (EU2012)|Interceptor]] you'll need all of the 3 ([[Uplink Targeting (Aim) (EU2012)|Aim]], [[Defense Matrix (Dodge) (EU2012)|Dodge]] and [[UFO Tracking (Boost) (EU2012)|Boost]]) modules to have a chance of bringing it down. | ||
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'''Salvage''' | '''Salvage''' | ||
* | * 100 [[Elerium (EU2012)|Elerium]] | ||
* | * 120 [[Alien Alloys (EU2012)|Alien Alloys]] | ||
* 0 - 4 [[UFO Flight Computer (EU2012)|UFO Flight Computers]] | * 0 - 4 [[UFO Flight Computer (EU2012)|UFO Flight Computers]] | ||
* 0 - 4 [[UFO Power Source (EU2012)|UFO Power Sources]] | * 0 - 4 [[UFO Power Source (EU2012)|UFO Power Sources]] | ||
Latest revision as of 02:26, 10 September 2015
| Size | Medium |
| Weapon | UFO Plasma I UFO Plasma II |
| Speed | 3500 |
| Engagement Speed | 60 |
| Health Points | 2500 |
| Armor | 64/64/45/52 |
| Armor Penetration | 25 |
| First Appearance | See Notes |
| Easy/Normal/Classic/Impossible | |
Notes

This UFO only appears after the Hyperwave Relay is built and will never appear again once it is shot down and assaulted (though there is a minuscule chance that the game may schedule two instances close enough to swat down and assault both). It has about the same size as a Large Scout but with a different inner design, consisting of a central bridge that can only be accessed through one door, unlike the disposition of the scout craft.
A Firestorm will shoot it down without much difficulty. Otherwise, if you're using an Interceptor you'll need all of the 3 (Aim, Dodge and Boost) modules to have a chance of bringing it down.
Alien Deployment
- 3-4 groups of alien troops (always crashed).
- 1 Ethereal and 2 Elite Mutons on the bridge.
Salvage
- 100 Elerium
- 120 Alien Alloys
- 0 - 4 UFO Flight Computers
- 0 - 4 UFO Power Sources
- 1 Ethereal Device