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Overseer (EU2012): Difference between revisions

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Just had it happen to me.
 
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==Notes==
==Notes==
[[File:Overseer (EU2012).png|right|300px]]
[[File:Overseer (EU2012).png|right|300px]]
This UFO only appears after the [[Hyperwave Relay (EU2012)|Hyperwave Relay]] is built and will never appear again once it is shot down and assaulted. It has about the same size as a [[Large Scout (EU2012)|Large Scout]] but with a different inner design, consisting of a central bridge that can only be accessed through one door, unlike the disposition of the scout craft.  
This UFO only appears after the [[Hyperwave Relay (EU2012)|Hyperwave Relay]] is built and will never appear again once it is shot down and assaulted (though there is a minuscule chance that the game may schedule two instances close enough to swat down and assault both). It has about the same size as a [[Large Scout (EU2012)|Large Scout]] but with a different inner design, consisting of a central bridge that can only be accessed through one door, unlike the disposition of the scout craft.  


A [[Firestorm (EU2012)|Firestorm]] will shoot it down without much difficulty. Otherwise, if you're using an [[Interceptor (EU2012)|Interceptor]] you'll need all of the 3 ([[Uplink Targeting (Aim) (EU2012)|Aim]], [[Defense Matrix (Dodge) (EU2012)|Dodge]] and [[UFO Tracking (Boost) (EU2012)|Boost]]) modules to have a chance of bringing it down.
A [[Firestorm (EU2012)|Firestorm]] will shoot it down without much difficulty. Otherwise, if you're using an [[Interceptor (EU2012)|Interceptor]] you'll need all of the 3 ([[Uplink Targeting (Aim) (EU2012)|Aim]], [[Defense Matrix (Dodge) (EU2012)|Dodge]] and [[UFO Tracking (Boost) (EU2012)|Boost]]) modules to have a chance of bringing it down.
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'''Salvage'''
'''Salvage'''
* 73 [[Elerium (EU2012)|Elerium]]
* 100 [[Elerium (EU2012)|Elerium]]
* 128 [[Alien Alloys (EU2012)|Alien Alloys]]
* 120 [[Alien Alloys (EU2012)|Alien Alloys]]
* 0 - 4 [[UFO Flight Computer (EU2012)|UFO Flight Computers]]
* 0 - 4 [[UFO Flight Computer (EU2012)|UFO Flight Computers]]
* 0 - 4 [[UFO Power Source (EU2012)|UFO Power Sources]]
* 0 - 4 [[UFO Power Source (EU2012)|UFO Power Sources]]

Latest revision as of 02:26, 10 September 2015

Size Medium
Weapon UFO Plasma I
UFO Plasma II
Speed 3500
Engagement Speed 60
Health Points 2500
Armor 64/64/45/52
Armor Penetration 25
First Appearance See Notes
Easy/Normal/Classic/Impossible

Notes

This UFO only appears after the Hyperwave Relay is built and will never appear again once it is shot down and assaulted (though there is a minuscule chance that the game may schedule two instances close enough to swat down and assault both). It has about the same size as a Large Scout but with a different inner design, consisting of a central bridge that can only be accessed through one door, unlike the disposition of the scout craft.

A Firestorm will shoot it down without much difficulty. Otherwise, if you're using an Interceptor you'll need all of the 3 (Aim, Dodge and Boost) modules to have a chance of bringing it down.

Alien Deployment

Salvage