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*I didn't even think of that. Now I need to try it on another class to see if it still has two uses or not. Good thinking, Ditto!--[[User:DracoGriffin|DracoGriffin]] 04:00, 5 December 2013 (EST) | *I didn't even think of that. Now I need to try it on another class to see if it still has two uses or not. Good thinking, Ditto!--[[User:DracoGriffin|DracoGriffin]] 04:00, 5 December 2013 (EST) | ||
**Nope, every other class still only receives two uses. So Supports or classes with Deep Pockets should get three uses.--[[User:DracoGriffin|DracoGriffin]] 19:34, 7 December 2013 (EST) | **Nope, every other class still only receives two uses. So Supports or classes with Deep Pockets should get three uses.--[[User:DracoGriffin|DracoGriffin]] 19:34, 7 December 2013 (EST) | ||
== XCOM 2 == | |||
:'''W'''hat type of Geoscape? | |||
:'''I'''nfiltration seems to be the key. | |||
:'''X'''COM is potentially reinstated with Bradford at command? | |||
:'''V'''igilo Confido. | |||
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Revision as of 21:09, 15 July 2015
Deep Pockets/Combat Stims
Possibly they fixed the bug that gave them 2 uses in the pervious game maybe?--Ditto51 03:45, 5 December 2013 (EST)
- I didn't even think of that. Now I need to try it on another class to see if it still has two uses or not. Good thinking, Ditto!--DracoGriffin 04:00, 5 December 2013 (EST)
- Nope, every other class still only receives two uses. So Supports or classes with Deep Pockets should get three uses.--DracoGriffin 19:34, 7 December 2013 (EST)
XCOM 2
- What type of Geoscape?
- Infiltration seems to be the key.
- XCOM is potentially reinstated with Bradford at command?
- Vigilo Confido.