Alien Containment (Long War): Difference between revisions
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|other=None | |other=None | ||
|credits=200 | |credits=200 | ||
|alienaloys= | |alienaloys=20 | ||
|elerium=0 | |elerium=0 | ||
|meld=0 | |meld=0 | ||
|build time=14 | |build time=14 | ||
|quick credits=300 | |quick credits=300 | ||
|quick alienaloys= | |quick alienaloys=30 | ||
|quick elerium=0 | |quick elerium=0 | ||
|quick meld=10 | |quick meld=10 | ||
Revision as of 09:58, 4 July 2015
| Effect | Housing and interrogation of Alien captives | |||||||||
| Adjacency Bonus | None | |||||||||
| Prerequisites | Xenobiology | |||||||||
| Other | None | |||||||||
| Build costs |
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| Normal |
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| Quick |
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| Maintenance | §30 | |||||||||
| Power | 10 | |||||||||
Provides a secure environment to house the Alien captives, allowing you to interrogate them in the Labs.
Without an Alien Containment, Aliens captured with an Arc Thrower will be killed.
See also
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