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This page is to start collect all the information related to Firaxis' upcoming XCOM 2 game, released through official channels and confirmed sources. | This page is to start collect all the information related to Firaxis' upcoming XCOM 2 game, released through official channels and confirmed sources. | ||
=Storyline= | ==Storyline== | ||
According to the [http://xcom.com/#overview Overview] available at the official XCOM 2 website: | According to the [http://xcom.com/#overview Overview] available at the official XCOM 2 website: | ||
* The new game takes place 20 years after Earth's surrender to the aliens during the invasion. | * The new game takes place 20 years after Earth's surrender to the aliens during the invasion. | ||
* The alien overlords have built megacities where war, poverty, crime and disease are supposedly eradicated, but which only serve as a cover for more sinister plans for humankind. | * The alien overlords have built megacities where war, poverty, crime and disease are supposedly eradicated, but which only serve as a cover for more sinister plans for humankind. | ||
* XCOM was beaten and defeated but they have waging a guerrilla style war against the aliens. | * XCOM was beaten and defeated but they have waging a guerrilla style war against the aliens. | ||
* XCOM HQ is now a captured Alien Supply Ship that has been converted as a mobile command center | * XCOM HQ is now a captured Alien Supply Ship that has been converted as a mobile command center. | ||
=Soldiers= | * New alien races, including [[Snakeman (XCOM2)|Snakemen]] and Sectoid hybrids. | ||
==Engine== | |||
* Procedural generated maps. | |||
* Wide mod support: you can create maps, new races, storylines and campaigns and share them via Steam Workshop. | |||
==Soldiers== | |||
* 5 classes - no mention of how many new ones. | * 5 classes - no mention of how many new ones. | ||
* Soldiers appear to have 'Character Skills' (check Tactical picture) | * Soldiers appear to have 'Character Skills' (check Tactical picture) | ||
* Soldiers can use melee weapons. | |||
=Media= | ==Media== | ||
<gallery mode="packed" widths=150px heights=100px caption="XCOM 2 Official Site"> | <gallery mode="packed" widths=150px heights=100px caption="XCOM 2 Official Site"> | ||
File:01_x2_screens_media_thm.png|Tactical | File:01_x2_screens_media_thm.png|Tactical | ||
File:01_x2_screens_news_thm.png| | File:01_x2_screens_news_thm.png| Sectoid hybrid | ||
File:02_x2_screens_overview_thm.png| | File:02_x2_screens_overview_thm.png| New mobile XCOM base | ||
File:02_x2_screens_media_thm.png| | File:02_x2_screens_media_thm.png| Sectoid hybrid | ||
File:03_x2_screens_overview_thm.png| | File:03_x2_screens_overview_thm.png| | ||
File:04_x2_screens_media_thm.png| | File:04_x2_screens_media_thm.png| | ||
Revision as of 04:37, 2 June 2015
This page is to start collect all the information related to Firaxis' upcoming XCOM 2 game, released through official channels and confirmed sources.
Storyline
According to the Overview available at the official XCOM 2 website:
- The new game takes place 20 years after Earth's surrender to the aliens during the invasion.
- The alien overlords have built megacities where war, poverty, crime and disease are supposedly eradicated, but which only serve as a cover for more sinister plans for humankind.
- XCOM was beaten and defeated but they have waging a guerrilla style war against the aliens.
- XCOM HQ is now a captured Alien Supply Ship that has been converted as a mobile command center.
- New alien races, including Snakemen and Sectoid hybrids.
Engine
- Procedural generated maps.
- Wide mod support: you can create maps, new races, storylines and campaigns and share them via Steam Workshop.
Soldiers
- 5 classes - no mention of how many new ones.
- Soldiers appear to have 'Character Skills' (check Tactical picture)
- Soldiers can use melee weapons.
Media
- XCOM 2 Official Site
-
Tactical
-
Sectoid hybrid
-
New mobile XCOM base
-
Sectoid hybrid
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