Satellite Uplink (Long War): Difference between revisions
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m Data Box template update |
Adjusting quick meld and build times to match b15 |
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|elerium=0 | |elerium=0 | ||
|meld=0 | |meld=0 | ||
|build time= | |build time=21 | ||
|quick credits=300 | |quick credits=300 | ||
|quick alienaloys=0 | |quick alienaloys=0 | ||
|quick elerium=0 | |quick elerium=0 | ||
|quick meld= | |quick meld=20 | ||
|quick build time= | |quick build time=11 | ||
|maintenance=20 | |maintenance=20 | ||
|power=8 | |power=8 | ||
Revision as of 20:22, 4 April 2015
| Effect | +1 maximum satellites | |||||||||
| Adjacency Bonus | Satellite support (+1 maximum satellites) | |||||||||
| Prerequisites | None | |||||||||
| Other | 10 engineers per Satellite Uplink + 20 engineers per Satellite Nexus | |||||||||
| Build costs |
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| Normal |
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| Quick |
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| Maintenance | §20 | |||||||||
| Power | 8 | |||||||||
Allows a team of engineers to monitor the transmissions from 1 XCOM satellite, increasing the maximum amount of satellites in orbit by 1.
Each adjacent Satellite Uplink or Satellite Nexus increases the maximum amount of satellites in orbit by an additional 1.
See also
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