Jump to content

Alien Containment (Long War): Difference between revisions

From UFOpaedia
Thels (talk | contribs)
m Changed category from HQ Facilities to Facilities. Updated Facilities Data Box to b14.
Falconeye (talk | contribs)
No edit summary
Line 18: Line 18:
Without an [[Alien Containment (Long War)|Alien Containment]], [[Alien Life Forms (Long War)|Aliens]] captured with an [[Equipment (Long War)#Miscellaneous Items|Arc Thrower]] will be killed.
Without an [[Alien Containment (Long War)|Alien Containment]], [[Alien Life Forms (Long War)|Aliens]] captured with an [[Equipment (Long War)#Miscellaneous Items|Arc Thrower]] will be killed.


==See also ==
{{ Facilities (Long War) Navbar}}
[[Category: Long War]]
[[Category: Long War]]
[[Category: Facilities (Long War)]]
[[Category: Facilities (Long War)]]

Revision as of 11:38, 9 January 2015

Stub
Pistol
Pistol

This page is currently empty or currently missing key content. Possibly due to EXALT sabotage. Please help fight the alien menace by filling this page with relevant info. Remove this stub after the page has been completed to a minimum.


Effect -
Adjacency Bonus None
Prerequisites -
Other -
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§- | - | - | - | 14 days
Quick
§- | - | - | - | -
Maintenance §§30
Power 10


Provides a secure environment to house the Alien captives, allowing you to interrogate them in the Labs.

Without an Alien Containment, Aliens captured with an Arc Thrower will be killed.

See also

Long War: XCOM Facilities 
Static Facilities
Static Facilities

Overview

Mission Control

Research

Engineering

Barracks

Hangar

Situation Room
Constructible Facilities
Constructible Facilities

Access Lift

Alien Containment

Elerium Generator

Foundry

Fission Generator

Genetics Lab

Gollop Chamber

Hyperwave Relay

Laboratory

Officer Training School

Psionic Lab

Repair Bay

Satellite Nexus

Satellite Uplink

Thermo Generator

Workshop