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Solid armor choice for kitting Scouts, Snipers or even Medics. The defense combined with a perk like Tactical Sense can make your soldier very, very hard to hit.
Solid armor choice for kitting Scouts, Snipers or even Medics. The defense combined with a perk like Tactical Sense can make your soldier very, very hard to hit.





Revision as of 11:35, 27 November 2014

Long War Main Page
Prerequisites Mobile Power Armor
Other -
Engineers 32
Special Grapple
Health
| Mobility
| Defense
| Will
| Damage Reduction
Stats
3 | 4 | 15 | 0 | 0
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§150 | 15 | 8 | 0 | 10
Quick
§- | - | - | - | -



This armor incorporates a prototype elerium power cell with a single goal in mind: mobility. Coupled with a grapple, Banshee armor should provide the soldier the ability to reach almost anywhere on the battlefield.


Solid armor choice for kitting Scouts, Snipers or even Medics. The defense combined with a perk like Tactical Sense can make your soldier very, very hard to hit.












Gallery

See also

Long War: Loadout 
Weapons
Weapons

Weapons

Primary
Weapons

Secondary
Weapons
Armor
Armor

Armor

Leather Jacket

Tac Vest

Tac Armor

Phalanx Armor

Kestrel Armor

Carapace Armor

Aurora Armor

Banshee Armor

Corsair Armor

Aegis Armor

Titan Armor

Seraph Armor

Archangel Armor

Shadow Armor

Vortex Armor

MEC-1

MEC-2

MEC-3
Equipment
Equipment

Equipment