Template:Squadsight (Long War): Difference between revisions
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[[File:SNIPER SQUADSIGHT.png|32px|{{{align|center}}}|Squad sight]]<div style="text-align: {{{align|center}}};"> '''Squad sight'''<br/>''Allows firing at targets in any ally's sight radius within weapon range, but critical chance suffers a -30% penalty. Extended range weapons (MEC primary weapons, Marksman and Strike Rifles, and LMGs) gain roughly five extra tiles range. Sniper rifles have infinite range. Overwatch fire does not extend to squadsight ranges, except with Marksman's and Strike Rifles.'' | [[File:SNIPER SQUADSIGHT.png|32px|{{{align|center}}}|Squad sight]]<div style="text-align: {{{align|center}}};"> '''Squad sight'''<br/>{{#if:{{{text|}}}|''Allows firing at targets in any ally's sight radius within weapon range, but critical chance suffers a -30% penalty. Extended range weapons (MEC primary weapons, Marksman and Strike Rifles, and LMGs) gain roughly five extra tiles range. Sniper rifles have infinite range. Overwatch fire does not extend to squadsight ranges, except with Marksman's and Strike Rifles.''}} | ||
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