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Advanced Workshop (Apocalypse): Difference between revisions

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Added max number of engineers (50). So no more than 5 AWs are needed.
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Statistics block
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Atomic replicators and conventional tools for replicating various materials and equipment.
Atomic replicators and conventional tools for replicating various materials and equipment.


A large workshop can accomodate ten technicians at one time.
A large workshop can accommodate ten technicians at one time.


Workshops can produce various items, but basic items like Megapol grenades and ammunition are by city regulations available only from official manufacturers.
Workshops can produce various items, but basic items like Megapol grenades and ammunition are by city regulations available only from official manufacturers.
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While the small workshop is included in your starting base, the advanced lab must be unlocked via the research tree.  In order to make the Advanced Workshop available, you must complete research for [[Dimension Probe]].
While the small workshop is included in your starting base, the advanced lab must be unlocked via the research tree.  In order to make the Advanced Workshop available, you must complete research for [[Dimension Probe]].
== Statistics ==
<table {{StdCenterTable}}>
<tr {{StdDescTable_Heading}}><th align="left">Statistics</th><th>Value</th></tr>
<tr><td align="left">Size (in base)</td><td>2x2</td></tr>
<tr><td align="left">Days to build</td><td>9</td></tr>
<tr><td align="left">Construction Cost</td><td>$12,000</td></tr>
<tr><td align="left">Weekly Cost</td><td>$200</td></tr>
<tr><td align="left">Capacity</td><td>10</td></tr>
<tr><td align="left">Score points</td><td>?</td></tr>
</table>





Revision as of 12:40, 22 September 2014





Atomic replicators and conventional tools for replicating various materials and equipment.

A large workshop can accommodate ten technicians at one time.

Workshops can produce various items, but basic items like Megapol grenades and ammunition are by city regulations available only from official manufacturers.

You will need to research alien weapons before you can produce them or other alien technology in workshops.

Some projects are so large-scale or complex that they can only be undertaken at Advanced Workshops, such as vehicles and large weaponry.

As with the other X-COM titles, you can never have too many engineers building for profit, or adding advanced ships to your fleet. Build as many Advanced Workshops as soon as possible, and recruit every engineer you can find. Two Advanced Workshops will suffice for beating the game, though 3 to 5 are recommended for complete dominance. The maximum number of engineers that can be on the payroll among all your bases is 50.

Prerequisite

While the small workshop is included in your starting base, the advanced lab must be unlocked via the research tree. In order to make the Advanced Workshop available, you must complete research for Dimension Probe.


Statistics

StatisticsValue
Size (in base)2x2
Days to build9
Construction Cost$12,000
Weekly Cost$200
Capacity10
Score points?


Items that Require Advanced Workshop for Manufacture

Dimension Probe

Bio-Trans

Explorer

Retaliator

Annihilator

Light Disruptor Beam

Medium Disruptor Beam

Heavy Disruptor Beam

Disruptor Bomb Launcher

Stasis Bomb Launcher

Disruptor Multi-Bomb Launcher

Small Disruption Shield

Large Disruption Shield

Cloaking Field

Teleporter

See Also