Talk:MCDEdit: Difference between revisions
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MCDEdit history |
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===History=== | ===History=== | ||
2014- | 2014-04-21 v1.1 | ||
* | * '''the first public version''' | ||
2014-04-29 v1.11 | 2014-04-29 v1.11 | ||
| Line 33: | Line 15: | ||
* fixed working folder change issue (relative paths were changed after getting into other folder in file selector). | * fixed working folder change issue (relative paths were changed after getting into other folder in file selector). | ||
2014- | 2014-05-01 v1.12 | ||
* added custom MCD open ("Menu->Open MCD" or with checkbox "Custom"). | |||
* in the "Custom mode" you can freely choose gametype, and palette for opened tileset (because it doesn't know what game this tileset for). | |||
* MCD values list externalized into the config file (MCDEdit.txt), each value discription text is given for the data fields. | |||
* vanilla tilesets are now marked with * in the list. They are "most preserved" - adding/deleting of MCDs is disallowed, to keep number of MCD in each tileset intact. | |||
* added "Add MCD" item (adds new MCD at the end). | |||
* "Checkered" background also affects on MCD list view. | |||
2014-07-22 v1.13 | |||
* compare mode (set with second path in the config). | |||
* PNG sheet import (in the PCK edit screen). Empty sprites at the end are ignored. | |||
* added context menu in the MCD selection bar (the same as in the "Edit" menu). | |||
* added shaded stripe to preview different light levels (with animation on/off by LMB). | |||
* fixed PNG import (system colors of palette was used for TFTD, by mistake). | |||
* added "Edit->Save As". | |||
* improved "Custom MCD" mode with list of neighbour MCDs from same folder and switch to "vanilla mode" if opened the MCD from vanilla folder. | |||
2014-08-01 v1.14 | |||
* added "modified" asterix sign at the header, and warning message before closing/switching to another tileset without saving. | |||
* added Quick save button. | |||
Revision as of 09:54, 6 August 2014
History
2014-04-21 v1.1
- the first public version
2014-04-29 v1.11
- rearranged main screen - moved loft to the right, in vertical manner (it feels more natural).
- added palette helper with ambiguous colors highlighted.
- 3D LOFT/animation image is now "rotatable" with mouse button held (rotates 3D LOFT model by steps of 45 degrees, and after releasing button - it returns back to 0), the angle can also be changed with the trackbar (it will be kept).
- added gamedata path and the config file.
- added PCK single image/sheet export into the PNG. Saved using current palette.
- added PCK single image import from the PNG. Preferred PNG format - with untouched vanilla palette. PNGs with screwed palette are also imported (as RGBA images), but most probably it could cause color ambiguity. RGB without alpha are ignored.
- added "orphan" PCK color tagging (they are red-yellow). Lots of them can be found in the TFTD.
- added insert of blank PCK, and delete of "orphan" PCK (when trying to delete used one, it will tell you which MCDs are using it). MCD+PCK integrity is kept (other PCKs referenced in other MCDs of same tileset are updated).
- fixed working folder change issue (relative paths were changed after getting into other folder in file selector).
2014-05-01 v1.12
- added custom MCD open ("Menu->Open MCD" or with checkbox "Custom").
- in the "Custom mode" you can freely choose gametype, and palette for opened tileset (because it doesn't know what game this tileset for).
- MCD values list externalized into the config file (MCDEdit.txt), each value discription text is given for the data fields.
- vanilla tilesets are now marked with * in the list. They are "most preserved" - adding/deleting of MCDs is disallowed, to keep number of MCD in each tileset intact.
- added "Add MCD" item (adds new MCD at the end).
- "Checkered" background also affects on MCD list view.
2014-07-22 v1.13
- compare mode (set with second path in the config).
- PNG sheet import (in the PCK edit screen). Empty sprites at the end are ignored.
- added context menu in the MCD selection bar (the same as in the "Edit" menu).
- added shaded stripe to preview different light levels (with animation on/off by LMB).
- fixed PNG import (system colors of palette was used for TFTD, by mistake).
- added "Edit->Save As".
- improved "Custom MCD" mode with list of neighbour MCDs from same folder and switch to "vanilla mode" if opened the MCD from vanilla folder.
2014-08-01 v1.14
- added "modified" asterix sign at the header, and warning message before closing/switching to another tileset without saving.
- added Quick save button.