Damage Reduction (Long War): Difference between revisions
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Firedude1218 (talk | contribs) Created page with "== Damage Reduction Mechanics == Damage Reduction reduces one point of damage dealt per point of reduction. If the damage reduction a unit has is not a whole number, the dama..." |
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Damage Reduction reduces one point of damage dealt per point of reduction. If the damage reduction a unit has is not a whole number, the damage is reduced by one of the two nearest whole numbers, with probability based on the fraction. For example, a unit with 1.66 damage reduction has a 66% chance of the damage being reduced by 2 and a 34% chance of the damage being reduced by 1. | Damage Reduction reduces one point of damage dealt per point of reduction. If the damage reduction a unit has is not a whole number, the damage is reduced by one of the two nearest whole numbers, with probability based on the fraction. For example, a unit with 1.66 damage reduction has a 66% chance of the damage being reduced by 2 and a 34% chance of the damage being reduced by 1. | ||
[[Category: Long War]] | |||
Revision as of 01:52, 25 June 2014
Damage Reduction Mechanics
Damage Reduction reduces one point of damage dealt per point of reduction. If the damage reduction a unit has is not a whole number, the damage is reduced by one of the two nearest whole numbers, with probability based on the fraction. For example, a unit with 1.66 damage reduction has a 66% chance of the damage being reduced by 2 and a 34% chance of the damage being reduced by 1.