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|SpecialistE1=''No other bonuses.''{{Verify}}
|SpecialistE1=''No other bonuses.''{{Verify}}
|LCorporal1=[[File:Defenders Medal 1 (EU2012).png|32px|center]]'''Steadfast'''<br/>''''
|LCorporal1=[[File:Defenders Medal 1 (EU2012).png|32px|center]]'''Steadfast'''<br/>''''
|LCorporal2=[[File:SUPPORT SMOKEGRENADE.png|32px|center]]'''Smoke Grenade'''<br/>''''
|LCorporal2=[[File:SUPPORT SMOKEGRENADE.png|32px|center]]'''Smoke Grenade'''<br/>''Carry a smoke grenade. Deploying a smoke grenade as your first action no longer end your turn.''
|LCorporal3=[[File:SUPPORT COVERINGFIRE.png|32px|center]]'''Covering Fire'''<br/>''''
|LCorporal3=[[File:SUPPORT COVERINGFIRE.png|32px|center]]'''Covering Fire'''<br/>''''
|LCorporalE1=''''
|LCorporalE1=''''
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|CorporalE3=''''
|CorporalE3=''''
|Sergeant1=[[File:SUPPORT COMBATDRUGS.png|32px|center]]'''Combat Drugs'''<br/>''''
|Sergeant1=[[File:SUPPORT COMBATDRUGS.png|32px|center]]'''Combat Drugs'''<br/>''''
|Sergeant2=[[File:SUPPORT DENSESMOKE.png|32px|center]]'''Dense Smoke'''<br/>''''
|Sergeant2=[[File:SUPPORT DENSESMOKE.png|32px|center]]'''Dense Smoke'''<br/>''Smoke Grenades have increased area of effect and further increase units' Defense by 20.''
|Sergeant3=[[File:SUPPORT DEEPPOCKETS.png|32px|center]]'''Lock N' Load'''<br/>''''
|Sergeant3=[[File:SUPPORT DEEPPOCKETS.png|32px|center]]'''Lock N' Load'''<br/>''''
|SergeantE1=''''
|SergeantE1=''''

Revision as of 20:51, 18 June 2014

The Medic is similar to a Field Medic specialized Support in vanilla XCOM. Their signature ability is Field Medic, which has the same effect as vanilla of making Medikit items usable 3 times.

Primary Weapon: Assault Rifles, Shotguns
Secondary Weapon: Pistols

Abilities

Rank Ability

Specialist
Field Medic
Allows 3 uses of Medikit items.
No other bonuses.[Verify?]

Lance Corporal
Steadfast
'
Smoke Grenade
Carry a smoke grenade. Deploying a smoke grenade as your first action no longer end your turn.
Covering Fire
'
' ' '

Corporal
Revive
'
Smoke and Mirrors
'
Tactical Sense
'
' ' '

Sergeant
Combat Drugs
'
Dense Smoke
Smoke Grenades have increased area of effect and further increase units' Defense by 20.
Lock N' Load
'
' ' '

Tech Sergeant
Suppression
'
Opportunist
'
Ranger
'
' ' '

Gunnery Sergeant
Sprinter
'
Extra Conditioning
'
Resilience
'
' ' '

Master Sergeant
Savior
'
Packmaster
'
Sentinel
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 3 3
Lance Corporal 0 1 2 5
Corporal 0 1 2 7
Sergeant 1 2 2 9
Tech Sergeant 0 2 2 11
Gunnery Sergeant 0 2 2 13
Master Sergeant 1 3 3 16