Jump to content

Missions (Long War): Difference between revisions

From UFOpaedia
Binkyuk (talk | contribs)
Binkyuk (talk | contribs)
Line 2: Line 2:


==Standard Missions==
==Standard Missions==
===Alien Missions===
====Alien Abductions====
====Alien Abductions====
Abductions are heavily modified in the Long War: no longer the Panic-fest (that distinction now goes to random events of public UFO sightings in uncovered-- thus, uninterceptable-- Countries), the aliens will start with only one target country at a time, with Council rewards always being credits.
Abductions are heavily modified in the Long War: no longer the Panic-fest (that distinction now goes to random events of public UFO sightings in uncovered-- thus, uninterceptable-- Countries), the aliens will start with only one target country at a time, with Council rewards always being credits.
These missions appear randomly each month. Any of these missions can be skipped but doing so (or failing the mission) will result in increased panic in the affected countries/continents.
These missions appear randomly each month. Any of these missions can be skipped but doing so (or failing the mission) will result in increased panic in the affected countries/continents.
====UFO Crash Site====
====UFO Crash Site====
When a UFO is shot down and not destroyed a UFO Crash Site mission becomes available. Completion of a UFO Crash Site mission rewards the player with the possibility of recovering valuable components from the UFO.
When a UFO is shot down and not destroyed a UFO Crash Site mission becomes available. Completion of a UFO Crash Site mission rewards the player with the possibility of recovering valuable components from the UFO.
====UFO Landing Site====
====UFO Landing Site====
Some UFO missions will involve a landing. Whether or not this will be the case can often be determined by looking at the UFO's altitude (low altitude often means it will land). If so, if you don't shoot down the UFO before it lands, a landing site will be generated that you can assault. A successful ground assault will stop the alien mission from being completed.
Some UFO missions will involve a landing. Whether or not this will be the case can often be determined by looking at the UFO's altitude (low altitude often means it will land). If so, if you don't shoot down the UFO before it lands, a landing site will be generated that you can assault. A successful ground assault will stop the alien mission from being completed.
Line 12: Line 15:
====Swarming====
====Swarming====
Similar to the Terror missions from vanilla. In Swarming you are required to eliminate all hostiles and save as many civilians as you can. However, any civilian killed during the mission will still cause an increase in panic in the country.
Similar to the Terror missions from vanilla. In Swarming you are required to eliminate all hostiles and save as many civilians as you can. However, any civilian killed during the mission will still cause an increase in panic in the country.
====Council Missions====
 
===Council Missions===
====Target Extraction====
====Target Extraction====
====Bomb Disposal====
====Bomb Disposal====
====Target Escort====
====Target Escort====
====Asset Recovery====
====Asset Recovery====
===EXALT===
====Covert Data Recovery====
====Covert Data Recovery====
====Covert Extraction====
====Covert Extraction====
====Exalt Base Assault====
====Exalt Base Assault====


==Essential Missions==
==Essential Missions==

Revision as of 09:47, 11 June 2014

Stub
Pistol
Pistol

This page is currently empty or currently missing key content. Possibly due to EXALT sabotage. Please help fight the alien menace by filling this page with relevant info. Remove this stub after the page has been completed to a minimum.


Standard Missions

Alien Missions

Alien Abductions

Abductions are heavily modified in the Long War: no longer the Panic-fest (that distinction now goes to random events of public UFO sightings in uncovered-- thus, uninterceptable-- Countries), the aliens will start with only one target country at a time, with Council rewards always being credits. These missions appear randomly each month. Any of these missions can be skipped but doing so (or failing the mission) will result in increased panic in the affected countries/continents.

UFO Crash Site

When a UFO is shot down and not destroyed a UFO Crash Site mission becomes available. Completion of a UFO Crash Site mission rewards the player with the possibility of recovering valuable components from the UFO.

UFO Landing Site

Some UFO missions will involve a landing. Whether or not this will be the case can often be determined by looking at the UFO's altitude (low altitude often means it will land). If so, if you don't shoot down the UFO before it lands, a landing site will be generated that you can assault. A successful ground assault will stop the alien mission from being completed.

Swarming

Similar to the Terror missions from vanilla. In Swarming you are required to eliminate all hostiles and save as many civilians as you can. However, any civilian killed during the mission will still cause an increase in panic in the country.

Council Missions

Target Extraction

Bomb Disposal

Target Escort

Asset Recovery

EXALT

Covert Data Recovery

Covert Extraction

Exalt Base Assault

Essential Missions

XCOM Base Defense

Alien Base Assault

Overseer Crash Site

Temple Ship Assault