Missions (Long War): Difference between revisions
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====Covert Extraction==== | ====Covert Extraction==== | ||
====Exalt Base Assault==== | ====Exalt Base Assault==== | ||
==Essential Missions== | ==Essential Missions== | ||
====XCOM Base Defense==== | |||
====Alien Base Assault==== | ====Alien Base Assault==== | ||
====Overseer Crash Site==== | ====Overseer Crash Site==== | ||
Revision as of 19:21, 10 June 2014
Standard Missions
Alien Abductions
Abductions are heavily modified in the Long War: no longer the Panic-fest (that distinction now goes to random events of public UFO sightings in uncovered-- thus, uninterceptable-- Countries), the aliens will start with only one target country at a time, with Council rewards always being credits. These missions appear randomly each month. Any of these missions can be skipped but doing so (or failing the mission) will result in increased panic in the affected countries/continents.
UFO Crash Site
When a UFO is shot down and not destroyed a UFO Crash Site mission becomes available. Completion of a UFO Crash Site mission rewards the player with the possibility of recovering valuable components from the UFO.
UFO Landing Site
Swarming
Similar to the Terror missions from vanilla. In Swarming you are required to eliminate all hostiles and save as many civilians as you can. However, any civilian killed during the mission will still cause an increase in panic in the country.
