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== Abilities ==
== Abilities ==
{| class="wikitable" width="70%"
{{Class Tree (Long War)|
|-
|Specialist1=[[File:HEAVY BULLETSWARM.png|32px|center]]'''Light 'Em Up'''<br/>''Firing with the first action no longer ends turn.''
! width="10%" align="center" | Rank
|SpecialistE1=''No other bonuses.''{{Verify}}
! width="60%" align="center" colspan="4"| Ability
|LCorporal1=[[File:.png|32px|center]]''''''<br/>''''
|- align="center"
|LCorporal2=[[File:.png|32px|center]]''''''<br/>''''
! rowspan="1" | [[File:RANK SQUADDIE.png|32px]]<br/>'''Specialist'''
|LCorporal3=[[File:.png|32px|center]]''''''<br/>''''
| colspan="3" | [[File:HEAVY BULLETSWARM.png|32px|center]]'''Light 'Em Up''' <br/> ''Firing with the first action no longer ends turn.''
|LCorporalE1=''''
|- align="center"
|LCorporalE2=''''
| colspan="3" | ''No other bonuses.''{{Verify}}
|LCorporalE3=''''
|}
|Corporal1=[[File:.png|32px|center]]''''''<br/>''''
|Corporal2=[[File:.png|32px|center]]''''''<br/>''''
|Corporal3=[[File:.png|32px|center]]''''''<br/>''''
|CorporalE1=''''
|CorporalE2=''''
|CorporalE3=''''
|Sergeant1=[[File:.png|32px|center]]''''''<br/>''''
|Sergeant2=[[File:.png|32px|center]]''''''<br/>''''
|Sergeant3=[[File:.png|32px|center]]''''''<br/>''''
|SergeantE1=''''
|SergeantE2=''''
|SergeantE3=''''
|TechSgt1=[[File:.png|32px|center]]''''''<br/>''''
|TechSgt2=[[File:.png|32px|center]]''''''<br/>''''
|TechSgt3=[[File:.png|32px|center]]''''''<br/>''''
|TechSgtE1=''''
|TechSgtE2=''''
|TechSgtE3=''''
|GunSgt1=[[File:.png|32px|center]]''''''<br/>''''
|GunSgt2=[[File:.png|32px|center]]''''''<br/>''''
|GunSgt3=[[File:.png|32px|center]]''''''<br/>''''
|GunSgtE1=''''
|GunSgtE2=''''
|GunSgtE3=''''
|MSgt1=[[File:.png|32px|center]]''''''<br/>''''
|MSgt2=[[File:.png|32px|center]]''''''<br/>''''
|MSgt3=[[File:.png|32px|center]]''''''<br/>''''
|MSgtE1=''''
|MSgtE2=''''
|MSgtE3=''''
}}


[[Category: Long War]]
[[Category: Long War]]

Revision as of 15:40, 4 June 2014

The Infantry class borrows elements from vanilla XCOM's Assault and Heavy classes. Their signature ability is Light 'Em Up, which behaves identically to the vanilla Heavy's Bullet Swarm perk.

Primary Weapon: Assault Rifles, Shotguns
Secondary Weapon: Pistols

Abilities

Rank Ability

Specialist
Light 'Em Up
Firing with the first action no longer ends turn.
No other bonuses.[Verify?]

Lance Corporal
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Corporal
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Sergeant
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Tech Sergeant
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Gunnery Sergeant
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Master Sergeant
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