Rocketeer (Long War): Difference between revisions
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== Rockets == | == Rockets == | ||
Rockets in Long War behave quite differently than in vanilla. | Rockets in Long War behave quite differently than in vanilla. See [[Weapons (Long War)#Rockets|Rockets]]. | ||
Rocketeers get one rocket as part of their standard loadout. Additional rockets and shredder rockets are available as carried items, however carrying additional rockets as items causes an aim penalty due to encumbrance. | Rocketeers get one rocket as part of their standard loadout. Additional rockets and shredder rockets are available as carried items, however carrying additional rockets as items causes an aim penalty due to encumbrance. | ||
[[Category:Long War]] | [[Category:Long War]] | ||
Revision as of 12:34, 4 June 2014
The Rocketeer class is similar to an explosives specialized Heavy in vanilla XCOM.
- Primary Weapon: Assault Rifles
- Secondary Weapon: Rocket Launcher
Abilities
| Rank | Ability | |||
|---|---|---|---|---|
Specialist |
Fire a rocket using an equipped launcher. | |||
| -1 Mobility.[Verify?] | ||||
Rockets
Rockets in Long War behave quite differently than in vanilla. See Rockets.
Rocketeers get one rocket as part of their standard loadout. Additional rockets and shredder rockets are available as carried items, however carrying additional rockets as items causes an aim penalty due to encumbrance.
