Sniper (Long War): Difference between revisions
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! rowspan="2" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Lieutenant''' | ! rowspan="2" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Lieutenant''' | ||
| width="30%" | [[File: | | width="30%" | [[File:Council Medal of Honor 2 (EU2012).png|32px|center]]'''Lone Wolf''' <br/> ''Bonus +10 aim and +10% critical chance if you are 7 tiles distant from allies'' | ||
| width="30%" | [[File: | | width="30%" | [[File:ALIEN_CANNONFIRE.png|32px|center]]'''Ranger''' <br/> ''+1 damage with your primary weapon'' | ||
| width="30%" | [[File:ASSAULT BRINGTHEMON.png|32px|center]]'''Bring 'Em On''' <br/> ''Adds 1 damage on critical hits for each enemy the squad can see (up to 5).'' | | width="30%" | [[File:ASSAULT BRINGTHEMON.png|32px|center]]'''Bring 'Em On''' <br/> ''Adds 1 damage on critical hits for each enemy the squad can see (up to 5).'' | ||
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! rowspan="2" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Captain''' | ! rowspan="2" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Captain''' | ||
| width="30%" | [[File: | | width="30%" | [[File:Urban Combat Badge 2 (EU2012).png|32px|center]]'''Sharpshooter''' <br/> ''Bonus 10 aim against enemies in full cover, crit chance +10% against all targets.'' | ||
| width="30%" | [[File:SNIPER DISABLINGSHOT.png|32px|center]]'''Disabling Shot''' <br/> ''Allows the Sniper to fire a shot that causes the target's main weapon to malfunction. The target may use Reload to fix the weapon. The shot cannot inflict a critical hit. 2 turn cooldown.'' (-10 Aim, reduced Damage) | | width="30%" | [[File:SNIPER DISABLINGSHOT.png|32px|center]]'''Disabling Shot''' <br/> ''Allows the Sniper to fire a shot that causes the target's main weapon to malfunction. The target may use Reload to fix the weapon. The shot cannot inflict a critical hit. 2 turn cooldown.'' (-10 Aim, reduced Damage) | ||
| width="30%" | [[File: | | width="30%" | [[File:SUPPORT DEEPPOCKETS.png|32px|center]]'''Lock N' Load''' <br/> ''+2 shots/bursts when taken as a perk tree perk; when conferred by Hi Cap Mags item, +1 shot/burst.'' | ||
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| width="30%" | ''No other bonuses.''{{Verify}} | | width="30%" | ''No other bonuses.''{{Verify}} | ||
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! rowspan="2" | [[File:RANK MAJOR.png|32px]]<br/>'''Major''' | ! rowspan="2" | [[File:RANK MAJOR.png|32px]]<br/>'''Major''' | ||
| width="30%" | [[File: | | width="30%" | [[File:MEC VITAL POINT TARGETING.png|32px|center]]'''Vital Point Targeting''' <br/> ''Additional 2 damage against any human target and any alien that has been autopsied.'' | ||
| width="30%" | [[File:SNIPER SNAPSHOT.png|32px|center]]'''Snap Shot''' <br/> ''Removes the sniper rifle's restriction on firing and Overwatch after moving. Any shots taken suffer a -10 Aim penalty.'' | | width="30%" | [[File:SNIPER SNAPSHOT.png|32px|center]]'''Snap Shot''' <br/> ''Removes the sniper rifle's restriction on firing and Overwatch after moving. Any shots taken suffer a -10 Aim penalty.'' | ||
| width="30%" | [[File: | | width="30%" | [[File:MEC EXPANDED STORAGE.png|32px|center]]'''Packmaster''' <br/> ''All limited-use items in your inventory receive one extra use.'' | ||
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| width="30%" | ''No other bonuses.''{{Verify}} | | width="30%" | ''No other bonuses.''{{Verify}} | ||
Revision as of 22:48, 3 June 2014
This article is accurate for LW version: Beta 9a

Long War Sniper is akin to Vanilla Sniper. With Squad Sight as your first ability, LW Sniper is able to inflict long range damage on enemy targets from a position of safety. Squad Sight only works with Sniper Rifles up to beta 9a but will be extended to other weapons in beta 10
- Primary Weapon: Sniper Rifles, Assault Rifles
- Secondary Weapon: Pistols


















