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Can you take a pic of the Finances screen? I'm wondering how much maintenance upkeep you'd pay for such a base. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 13:07, 21 May 2014 (EDT) | Can you take a pic of the Finances screen? I'm wondering how much maintenance upkeep you'd pay for such a base. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 13:07, 21 May 2014 (EDT) | ||
: Asking just out of curiosity, or should put it up? *checks* On Classic: §3022 a month, started in Africa, three countries above §200, and only two §70s and a §80 for the lows: New Economy was kind to me this playthrough. §580/mo on Facilities (Expert Knowledge satt bonus helping), and it was twards the end that I maxed out my fleet at §85/mo (had plenty of Power Sources but was always low on NavComs-- usually my plays are the other way around). Hm, now that I think about it: not once have I ever had the problem of my upkeep being more than my income, and only once do I think I got that notice, when I had that "perfect" Impossible EW run where I got two Uplinks built in the first month. Oh, and I rush for Workshop adjacency bonuses for the refund on all builds. And I do admit: I change difficulties to cheat Power requirements, and savescum for good Council Requests/Rewards. --[[User:Xuncu|Xuncu]] ([[User talk:Xuncu|talk]]) 05:53, 22 May 2014 (EDT) | : Asking just out of curiosity, or should put it up? *checks* On Classic: §3022 a month, started in Africa, three countries above §200, and only two §70s and a §80 for the lows: New Economy was kind to me this playthrough. §580/mo on Facilities (Expert Knowledge satt bonus helping), and it was twards the end that I maxed out my fleet at §85/mo (had plenty of Power Sources but was always low on NavComs-- usually my plays are the other way around). Hm, now that I think about it: not once have I ever had the problem of my upkeep being more than my income, and only once do I think I got that notice, when I had that "perfect" Impossible EW run where I got two Uplinks built in the first month. Oh, and I rush for Workshop adjacency bonuses for the refund on all builds. And I do admit: I change difficulties to cheat Power requirements, and savescum for good Council Requests/Rewards. --[[User:Xuncu|Xuncu]] ([[User talk:Xuncu|talk]]) 05:53, 22 May 2014 (EDT) | ||
::§580 with Expert Knowledge, so without Expert Knowledge that would be §40 (lifts) + §82 (uplinks) + §92 (labs) + §196 (workshops) + §81 (power) + §178 (rest) for a total of §669 per month on upkeep. So, §196 per month to get 99% rebate on engineering projects although the opportunity costs should also be factored in. To build 6 Workshops + Foundry + MEC it requires €905 (less actually since rebates start applying after the 1st adjacency is established) plus the §196, but at the same time you can't wait for all facilities to be completed before manufacturing Titan or plasma weapons... so by the time all these workshops are completed it's likely you won't save that much since most of the advanced gear is already manufactured. I'm digressing but there should be an optimal number of workshops taking into account all these factors, it could be as posted here but more cost analysis is needed. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 12:43, 22 May 2014 (EDT) | |||
Revision as of 16:43, 22 May 2014
Can you take a pic of the Finances screen? I'm wondering how much maintenance upkeep you'd pay for such a base. Hobbes (talk) 13:07, 21 May 2014 (EDT)
- Asking just out of curiosity, or should put it up? *checks* On Classic: §3022 a month, started in Africa, three countries above §200, and only two §70s and a §80 for the lows: New Economy was kind to me this playthrough. §580/mo on Facilities (Expert Knowledge satt bonus helping), and it was twards the end that I maxed out my fleet at §85/mo (had plenty of Power Sources but was always low on NavComs-- usually my plays are the other way around). Hm, now that I think about it: not once have I ever had the problem of my upkeep being more than my income, and only once do I think I got that notice, when I had that "perfect" Impossible EW run where I got two Uplinks built in the first month. Oh, and I rush for Workshop adjacency bonuses for the refund on all builds. And I do admit: I change difficulties to cheat Power requirements, and savescum for good Council Requests/Rewards. --Xuncu (talk) 05:53, 22 May 2014 (EDT)
- §580 with Expert Knowledge, so without Expert Knowledge that would be §40 (lifts) + §82 (uplinks) + §92 (labs) + §196 (workshops) + §81 (power) + §178 (rest) for a total of §669 per month on upkeep. So, §196 per month to get 99% rebate on engineering projects although the opportunity costs should also be factored in. To build 6 Workshops + Foundry + MEC it requires €905 (less actually since rebates start applying after the 1st adjacency is established) plus the §196, but at the same time you can't wait for all facilities to be completed before manufacturing Titan or plasma weapons... so by the time all these workshops are completed it's likely you won't save that much since most of the advanced gear is already manufactured. I'm digressing but there should be an optimal number of workshops taking into account all these factors, it could be as posted here but more cost analysis is needed. Hobbes (talk) 12:43, 22 May 2014 (EDT)