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Weapon Summaries: Difference between revisions

From UFOpaedia
mNo edit summary
Line 42: Line 42:
| 110%
| 110%
|-
|-
| Heavy Plasma
| Small Launcher
| 110%
| 110%
|-
|-
| Small Launcher
| Heavy Plasma
| 110%
| 110%
|-
|-
Line 105: Line 105:
|- {{stdTable Sub Heading}}
|- {{stdTable Sub Heading}}
| Weapon || Accuracy%
| Weapon || Accuracy%
|-
| Laser Pistol
| 28%
|-
| Auto Cannon
| 32%
|-
| Rifle
| 35%
|-
| Laser Rifle
| 46%
|-
| Plasma Pistol
| 50%
|-
| Heavy Plasma
| 50%
|-
| Plasma Rifle
| 55%
|-  
|-  
| style = "color:#ddd;" |Heavy Laser
| style = "color:#ddd;" |Heavy Laser
Line 120: Line 141:
|style = "color:#ddd;" | Small Launcher
|style = "color:#ddd;" | Small Launcher
|style = "color:#ddd;" | n/a
|style = "color:#ddd;" | n/a
|}
|- valign = "top"
|colspan ="2"|
{|{{stdTable}} width = "100%" align = "Center"
|- {{stdTable Heading}}
|colspan = "2" | Launch
|-{{stdTable Sub Heading}}
| Weapon || Accuracy%
|-
| Blaster Launcher
| 120%
|- colspan = "2"
|<small> Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.</small>
|}
|- valign = "top"
|colspan ="2"|
{|{{stdTable}} width = "100%" align = "Center"
|- {{stdTable Heading}}
|colspan = "2" | Stun (or Hit)
|-{{stdTable Sub Heading}}
| Weapon || Accuracy%
|-
| Stun Rod
| 100%
|- colspan = "2"
|<small> Again, this value isn't used as all melee attacks hit their target.</small>
|}
|}
== Weapons by Speed ==
{| style = "background: #EEE; border: black solid 1px;"
|- valign = "top"
| width = "33%" |
{| {{stdTable}} width = "100%"
|- {{stdTable Heading}}
|colspan = "2" | Aimed Speed
|- {{stdTable Sub Heading}}
| Weapon || TU Cost%
|-
| Pistol
| 30%
|-
| Laser Rifle
| 50%
|-
|-
| Laser Pistol
| Laser Pistol
| 28%
| 55%
|-
| Plasma Pistol
| 60%
|-
| Plasma Rifle
| 60%
|-
| Heavy Plasma
| 60%
|-
| Heavy Laser
| 75%
|-
| Small Launcher
| 75%
|-
| Rocket Launcher
| 75%
|-
| Auto Cannon
| 80%
|-
| Heavy Cannon
| 80%
|-
| Rifle
| 80%
 
|}
 
 
|width = "33%" |
 
{| {{stdTable}} width = "100%"
|- {{stdTable Heading}}
|colspan = "2" | Snap Cost
|- {{stdTable Sub Heading}}
| Weapon || TU Cost%
|-
| Laser Pistol
| 40%
|-
| Heavy Laser
| 50%
|-
| Rocket Launcher
| 55%
|-
|-
| Auto Cannon
| Auto Cannon
| 32%
| 56%
|-
| Pistol
| 60%
|-
| Heavy Cannon
| 60%
|-
|-
| Rifle
| Rifle
| 35%
| 60%
|-
| Plasma Pistol
| 65%
|-
|-
| Laser Rifle  
| Laser Rifle  
| 46%
| 65%
|-
| Small Launcher
| 65%
|-
| Heavy Plasma
| 75%
|-
| Plasma Rifle
| 86%
|}
 
 
| width = "33%" |
{| {{stdTable}} width = "100%"
|- {{stdTable Heading}}
|colspan = "2" | Auto Cost
|- {{stdTable Sub Heading}}
| Weapon || TU Cost%
|-
| Laser Pistol
| 25%
|-
|-
| Plasma Pistol  
| Plasma Pistol  
| 50%
| 30%
|-
| Laser Rifle
| 34%
|-
|-
| Heavy Plasma
| Heavy Plasma
| 50%
| 35%
|-
| Rifle
| 35%
|-
|-
| Plasma Rifle
| Plasma Rifle
| 55%
| 36%
|-
| Auto Cannon
| 40%
|-
| style = "color:#ddd;" |Heavy Laser
| style = "color:#ddd;" | n/a
|-
|style = "color:#ddd;" | Rocket Launcher
|style = "color:#ddd;" | n/a
|-
|style = "color:#ddd;" | Pistol
|style = "color:#ddd;" | n/a
|-
|style = "color:#ddd;" | Heavy Cannon
|style = "color:#ddd;" | n/a
|-
|style = "color:#ddd;" | Small Launcher
|style = "color:#ddd;" | n/a
|}
|}


Line 151: Line 328:
|colspan = "2" | Launch  
|colspan = "2" | Launch  
|-{{stdTable Sub Heading}}
|-{{stdTable Sub Heading}}
| Weapon || Accuracy%
| Weapon || TU Cost%
|-
|-
| Blaster Launcher
| Blaster Launcher
| 120%
| 60%
|- colspan = "2"
|}
|<small> Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.</small>
 
|- valign = "top"
|colspan ="2"|
 
{|{{stdTable}} width = "100%" align = "Center"
|- {{stdTable Heading}}
|colspan = "2" | Stun (or Hit)
|-{{stdTable Sub Heading}}
| Weapon || TU Cost%
|-
| Stun Rod
| 30%
|}
|}


   
   
|}
|}


== Weapons by Weight ==
== Weapons by Weight ==
Line 222: Line 413:
|-{{stdTable Sub Heading}}
|-{{stdTable Sub Heading}}
| Weapon/Clip || Weight
| Weapon/Clip || Weight
|-
| Laser Pistol
| n/a
|-
| Laser Rifle
| n/a
|-
| Heavy Laser
| n/a
|-
|-
| Plasma Pistol Clip
| Plasma Pistol Clip
Line 279: Line 461:
| Incendiary Rocket
| Incendiary Rocket
| 8
| 8
|-
| style = "color:#ddd;" |Laser Pistol
| style = "color:#ddd;" |n/a
|-
| style = "color:#ddd;" |Laser Rifle
| style = "color:#ddd;" |n/a
|-
| style = "color:#ddd;" |Heavy Laser
| style = "color:#ddd;" |n/a
|}
|}



Revision as of 11:12, 3 March 2006

Intent of Page

Numbers. Numbers. Mind boggling numbers! Enough to create a gravitational vortex that'll suck your mind into oblivion, and run away with your shoes.

Weapons by Accuracy

Aimed Accuracy
Weapon Accuracy%
Laser Pistol 68%
Pistol 78%
Auto Cannon 82%
Heavy Laser 84%
Plasma Pistol 85%
Heavy Cannon 90%
Laser Rifle 100%
Plasma Rifle 100%
Rifle 110%
Small Launcher 110%
Heavy Plasma 110%
Rocket Launcher 115%


Snap Accuracy
Weapon Accuracy%
Laser Pistol 40%
Heavy Laser 50%
Rocket Launcher 55%
Auto Cannon 56%
Pistol 60%
Heavy Cannon 60%
Rifle 60%
Plasma Pistol 65%
Laser Rifle 65%
Small Launcher 65%
Heavy Plasma 75%
Plasma Rifle 86%


Auto Accuracy
Weapon Accuracy%
Laser Pistol 28%
Auto Cannon 32%
Rifle 35%
Laser Rifle 46%
Plasma Pistol 50%
Heavy Plasma 50%
Plasma Rifle 55%
Heavy Laser n/a
Rocket Launcher n/a
Pistol n/a
Heavy Cannon n/a
Small Launcher n/a


Launch
Weapon Accuracy%
Blaster Launcher 120%
Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.
Stun (or Hit)
Weapon Accuracy%
Stun Rod 100%
Again, this value isn't used as all melee attacks hit their target.



Weapons by Speed

Aimed Speed
Weapon TU Cost%
Pistol 30%
Laser Rifle 50%
Laser Pistol 55%
Plasma Pistol 60%
Plasma Rifle 60%
Heavy Plasma 60%
Heavy Laser 75%
Small Launcher 75%
Rocket Launcher 75%
Auto Cannon 80%
Heavy Cannon 80%
Rifle 80%


Snap Cost
Weapon TU Cost%
Laser Pistol 40%
Heavy Laser 50%
Rocket Launcher 55%
Auto Cannon 56%
Pistol 60%
Heavy Cannon 60%
Rifle 60%
Plasma Pistol 65%
Laser Rifle 65%
Small Launcher 65%
Heavy Plasma 75%
Plasma Rifle 86%


Auto Cost
Weapon TU Cost%
Laser Pistol 25%
Plasma Pistol 30%
Laser Rifle 34%
Heavy Plasma 35%
Rifle 35%
Plasma Rifle 36%
Auto Cannon 40%
Heavy Laser n/a
Rocket Launcher n/a
Pistol n/a
Heavy Cannon n/a
Small Launcher n/a


Launch
Weapon TU Cost%
Blaster Launcher 60%
Stun (or Hit)
Weapon TU Cost%
Stun Rod 30%




Weapons by Weight

Guns
Weapon Weight
Plasma Pistol 3
Pistol 5
Plasma Rifle 5
Laser Pistol 7
Laser Rifle 8
Rifle 8
Heavy Plasma 8
Small Launcher 10
Rocket Launcher 10
Blaster Launcher 16
Heavy Laser 18
Heavy Cannon 18
Auto Cannon 19


Ammo
Weapon/Clip Weight
Plasma Pistol Clip 3
Pistol Clip 3
Plasma Rifle Clip 3
Rifle Clip 3
Heavy Plasma Clip 3
Small Launcher 3
Blaster Bomb 3
AC-AP 5
AC-HE 5
AC-I 5
Small Rocket 6
HC-AP 6
HC-HE 6
HC-I 6
Large Rocket 8
Incendiary Rocket 8
Laser Pistol n/a
Laser Rifle n/a
Heavy Laser n/a


Gun + Ammo
Weapon/Clip Weight
Plasma Pistol 6
Laser Pistol 7
Laser Rifle 8
Pistol 8
Plasma Rifle 8
Rifle 11
Heavy Plasma 11
Small Launcher 13
Rocket Launcher-Sm 16
Heavy Laser 18
Rocket Launcher-Lg 18
Rocket Launcher-I 18
Blaster Launcher 19
Autocannon-AP 24
Autocannon-HE 24
Autocannon-I 24
Heavy Cannon-AP 24
Heavy Cannon-HE 24
Heavy Cannon-I 24
Melee Weapons
Weapon Weight
Stun Rod 6