User:JellyfishGreen: Difference between revisions
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*''something'' involving [[Celatid]] Acid Spit damage type | *''something'' involving [[Celatid]] Acid Spit damage type | ||
*Proximity Nuke | *Proximity Nuke | ||
Note to self: Email XCOM page, and "World Of Stuart" temp file server workaround | |||
Revision as of 16:56, 9 January 2006
Colonial Marine Invertebrate
Playing XCOM off and on since the demo came out, and on a MacG3 courtesy of Blue Label emulator since 2001
Favorite ideas for XCOM weapons mods:
- Phaser (stun) Pistol
- Incendiary Grenade
- Higher High Explosive (200 damage)
- Gatling Laser (see Item Weight for now)
- something involving Celatid Acid Spit damage type
- Proximity Nuke
Note to self: Email XCOM page, and "World Of Stuart" temp file server workaround