MEC Suit (EU2012): Difference between revisions
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[[ | [[Image:Base Augments (EU2012).png|right|256px|Base Augments]] | ||
Instead of [[Armor (EU2012)|armor]], [[MEC Trooper (EU2012)|MEC Troopers]] use the Mechanized Exoskeleton Cybersuit | After a soldier is converted into a MEC he/she will wear a metal endoskeleton called '''Base Augments''' as its body Instead of [[Armor (EU2012)|armor]], [[MEC Trooper (EU2012)|MEC Troopers]] use the Mechanized Exoskeleton Cybersuit into battle. It is not possible to deploy a MEC Trooper without a suit. | ||
which can be damaged and | |||
MEC Suits are built on [[Engineering (EU2012)|Engineering]]. There are 3 tiers of MEC Suits which can be customized, each unlocks a choice between two new tactical subsystems, allowing for 8 different builds of MEC Suits. The first suit, MEC-1, can be built immediately after the first soldier is augmented on the Cybernetic Lab but the next suits require further research in order to be developed. If a MEC Trooper is killed the MEC Suit will become damaged and will have to be repaired on Engineering. | |||
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[[File:Mech Trooper cut (EU2012).jpg|right|256px|The MEC Suit]] | |||
MEC Suits came with the Minigun as its default Primary Weapon: more advanced primary weapons need to be manufactured in Engineering before being deployed. | MEC Suits came with the Minigun as its default Primary Weapon: more advanced primary weapons need to be manufactured in Engineering before being deployed. | ||
There are 3 tiers of MEC Suits which can be customized, each unlocks a choice between two new tactical subsystems, allowing for 8 different builds of MEC Suits: | There are 3 tiers of MEC Suits which can be customized, each unlocks a choice between two new tactical subsystems, allowing for 8 different builds of MEC Suits: | ||
* '''[[MEC-1 Warden (EU2012)|MEC-1 Warden]]''' | * '''[[MEC-1 Warden (EU2012)|MEC-1 Warden]]''' | ||
* '''[[MEC-2 Sentinel (EU2012)|MEC-2 Sentinel]]''' | |||
* '''[[MEC-3 Paladin (EU2012)|MEC-3 Paladin]]''' | |||
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* '''[[MEC-2 Sentinel (EU2012)|MEC-2 Sentinel]]' | |||
* '''[[MEC-3 Paladin (EU2012)|MEC-3 Paladin]]''' | |||
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{{XCOM Units (EU2012)}} | {{XCOM Units (EU2012)}} | ||
Revision as of 21:00, 17 November 2013

After a soldier is converted into a MEC he/she will wear a metal endoskeleton called Base Augments as its body Instead of armor, MEC Troopers use the Mechanized Exoskeleton Cybersuit into battle. It is not possible to deploy a MEC Trooper without a suit.
MEC Suits are built on Engineering. There are 3 tiers of MEC Suits which can be customized, each unlocks a choice between two new tactical subsystems, allowing for 8 different builds of MEC Suits. The first suit, MEC-1, can be built immediately after the first soldier is augmented on the Cybernetic Lab but the next suits require further research in order to be developed. If a MEC Trooper is killed the MEC Suit will become damaged and will have to be repaired on Engineering.

MEC Suits came with the Minigun as its default Primary Weapon: more advanced primary weapons need to be manufactured in Engineering before being deployed. There are 3 tiers of MEC Suits which can be customized, each unlocks a choice between two new tactical subsystems, allowing for 8 different builds of MEC Suits:
| Soldiers: | |
| S.H.I.Vs: | S.H.I.V.• Alloy S.H.I.V. • Hover S.H.I.V. |
| Attributes: | Classes • Class Builds • Abilities • Stats • Nicknames • Gene Mods (EW DLC) • Medals (EW DLC) |
| Loadout: | Weapons • Armor • Equipment • MEC Suit (EW DLC) |
| Barracks: | Officer Training School • Psi Lab • Memorial • Genetics Lab (EW DLC) • Cybernetics Lab (EW DLC) |
| Other: | Volunteer • Heroes • Zhang (Slingshot DLC) • Annette (EW DLC) • Covert Operative (EW DLC) • Training Roulette (EW DLC) |