Cybernetics Lab (EU2012): Difference between revisions
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{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
[[Image:Cybernetics Lab (EU2012).png|right|200px|Cybernetics Lab]] | |||
Here we will be able to build Mechanized Exoskeletal Cybersuits (MECs), and augment soldiers to wear them. This facility counts as a Workshop for adjacency benefits. | |||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
==Notes== | ==Notes== | ||
{{Facilities Data Box (EU2012) | {{Facilities Data Box (EU2012) | ||
|requires= | |requires=[[Meld Recombination (EU2012)|Meld Recombination]] | ||
|manpower= | |manpower=N/A | ||
|costs=§50 | |costs=§50 | ||
|power= | |power=3 | ||
|maintenance= | |maintenance=§20 per month | ||
|build time= 10 days | |build time= 10 days | ||
|provides= | |provides=[[MEC Trooper (EU2012)|MEC Trooper]] | ||
|adjacency= | |adjacency=+7% rebate on building costs | ||
|}} | |}} | ||
Revision as of 16:59, 17 November 2013
Notes
| Research Required | Meld Recombination |
| Manpower Required | N/A |
| Base Costs | §50 |
| Power | 3 |
| Maintenance | §20 per month |
| Build Time | 10 days |
| Provides | MEC Trooper |
| Adjacency Bonus | +7% rebate on building costs |
See Also
| Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
| Additions: |
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| Strategic: | Building Optimization | ||||||||||
