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{{Ref Open | title = Description }}
{{Ref Open | title = Description }}
 
[[Image:Genetics Lab (EU2012).png|right|200px|Genetics Lab]]
This annex to the Research Labs will allow us to genetically modify our soldiers. This facility counts as a Laboratory for adjacency benefits.
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


==Notes==
==Notes==
{{Facilities Data Box (EU2012)
{{Facilities Data Box (EU2012)
|requires=
|requires=[[Meld Recombination (EU2012)|Meld Recombination]]
|manpower=
|manpower=N/A
|costs=§50
|costs=§50
|power=
|power=3
|maintenance=§ per month
|maintenance=§20 per month
|build time= 10 days
|build time= 10 days
|provides=
|provides=[[Gene Mods (EU2012)|Gene Mods]]
|adjacency=
|adjacency=-20% Research time
|}}
|}}



Revision as of 16:58, 17 November 2013

Description
Genetics Lab
Genetics Lab

This annex to the Research Labs will allow us to genetically modify our soldiers. This facility counts as a Laboratory for adjacency benefits.

Source: XCOM: Enemy Unknown (2012)

Notes

Research Required Meld Recombination
Manpower Required N/A
Base Costs §50
Power 3
Maintenance §20 per month
Build Time 10 days
Provides Gene Mods
Adjacency Bonus -20% Research time



See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Base Facilities
Headquarters:Mission ControlHangarEngineeringResearchBarracksSituation Room
Additions:
Power:Power GeneratorThermo Power GeneratorElerium Generator
Story:Hyperwave RelayGollop Chamber
R&D:FoundryOfficer Training SchoolPsionic LabAlien Containment
Other:Satellite UplinkSatellite NexusLaboratoryWorkshopAccess Lift
EW DLC:Genetics LabCybernetics Lab
Strategic:Building Optimization