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== Stats ==
== Stats & Notes==


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'''Notes:'''
* Using explosives on a human that has just been attacked by a Chryssalid will kill the Zombie before it stands up.  
* Using explosives on a human that has just been attacked by a Chryssalid will kill the Zombie before it stands up.  
* Zombies can't be captured and their bodies can't be recovered. But killing them will increase your [[Soldiers (EU2012)|soldiers experience points]]
* Zombies can't be captured and their bodies can't be recovered. But killing them will increase your soldiers [[Soldiers (EU2012)#XP Requirements|experience points]].


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Revision as of 14:51, 13 November 2013

For the original UFO: Enemy Unknown (1994) version, see Zombie
Zombie
Zombie

Zombies are the result of a Chryssalid's successful impregnation of a human victim with one of its eggs. After 3 turns the alien will mature into a junior Chryssalid and burst out of its host, killing it. The new alien will have full movement and the ability to impregnate right away other victims.

Zombies are slow but they have a powerful melee attack and a successful hit has a chance of poisoning an XCOM soldier.


Stats & Notes

1st Appearance {{{appears}}}
HP 10/10/10/14
Aim Melee
Defense 0
Will 120
Movement 8
Easy/Normal/Classic/Impossible
  • Using explosives on a human that has just been attacked by a Chryssalid will kill the Zombie before it stands up.
  • Zombies can't be captured and their bodies can't be recovered. But killing them will increase your soldiers experience points.


XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment