Alien Artifacts (EU2012): Difference between revisions
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|5 | |5 | ||
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|[[File: | |[[File:Floater 3 (EU2012).png|50px]][[Floater Corpse (EU2012)|Floater Corpse]] | ||
| | |5 | ||
|[[ | |[[Floater Autopsy (EU2012)|Floater Autopsy]] | ||
| | |[[Defense Matrix (Dodge) (EU2012)|Defense Matrix (Dodge)]] (x3) | ||
|1 | |1 | ||
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|1 | |1 | ||
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|[[File: | |[[File:Muton 3 (EU2012).png|50px]][[Muton Corpse (EU2012)|Muton Corpse]] | ||
| | |5 | ||
|[[ | |[[Muton Autopsy (EU2012)|Muton Autopsy]], [[Foundry (EU2012)#Ammo_Conservation|Ammo Conservation]] (6x) | ||
|None | |||
| | |7 | ||
|- | |- | ||
|[[File: | |[[File:Cyberdisc 3 (EU2012).png|50px]][[Cyberdisc Wreck (EU2012)|Cyberdisc Wreck]] | ||
| | |7 | ||
|[[ | |[[Cyberdisc Autopsy (EU2012)|Cyberdisc Autopsy]], [[Foundry (EU2012)#Advanced_Flight|Advanced Flight]] (2x) | ||
|[[ | |[[UFO Tracking (Boost) (EU2012)|UFO Tracking (Boost)]](x2) | ||
| | |3 | ||
|- | |- | ||
|[[File: | |[[File:Drone 3 (EU2012).png|50px]][[Drone Wreck (EU2012)|Drone Wreck]] | ||
| | |2 | ||
|[[ | |[[Drone Autopsy (EU2012)|Drone Autopsy]], [[Foundry (EU2012)#Drone_Capture|Drone Capture]] (4x), [[Foundry (EU2012)#Improved_Arc_Thrower|Improved Arc Thrower]] (4x), [[Foundry (EU2012)#Advanced_Flight|Advanced Flight]] (2x) | ||
|None | |None | ||
| | |11 | ||
|- | |- | ||
|[[File: | |[[File:Sectoid Commander 3 (EU2012).png|50px]][[Sectoid Commander Corpse (EU2012)|Sectoid Commander Corpse]] | ||
| | |10 | ||
|[[ | |[[Sectoid Commander Autopsy (EU2012)|Sectoid Commander Autopsy]] | ||
|None | |None | ||
| | |1 | ||
|- | |- | ||
|[[File:Berserker 3 (EU2012).png|50px]][[Berserker Corpse (EU2012)|Berserker Corpse]] | |[[File:Berserker 3 (EU2012).png|50px]][[Berserker Corpse (EU2012)|Berserker Corpse]] | ||
| Line 60: | Line 60: | ||
|[[Combat Stims (EU2012)|Combat Stims]] (1x) | |[[Combat Stims (EU2012)|Combat Stims]] (1x) | ||
|1 | |1 | ||
|- | |||
|[[File:Heavy Floater 3 (EU2012).png|50px]][[Heavy Floater Corpse (EU2012)|Heavy Floater Corpse]] | |||
|5 | |||
|[[Heavy Floater Autopsy (EU2012)|Heavy Floater Autopsy]], [[Foundry (EU2012)#Advanced_Repair|Advanced Repair]] (4x), [[Foundry (EU2012)#Advanced_Flight|Advanced Flight]] (2x) | |||
|None | |||
|7 | |||
|- | |- | ||
|[[File:Elite Muton 3 (EU2012).png|50px]][[Muton Elite Corpse (EU2012)|Muton Elite Corpse]] | |[[File:Elite Muton 3 (EU2012).png|50px]][[Muton Elite Corpse (EU2012)|Muton Elite Corpse]] | ||
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|None | |None | ||
|1 | |1 | ||
|- | |- | ||
|[[File:Sectopod 3 (EU2012).png|50px]][[Sectopod Wreck (EU2012)|Sectopod Wreck]] | |[[File:Sectopod 3 (EU2012).png|50px]][[Sectopod Wreck (EU2012)|Sectopod Wreck]] | ||
| Line 91: | Line 85: | ||
|1 | |1 | ||
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|[[File: | |[[File:Weapon Fragments (EU2012).png|50px]][[Weapon Fragments (EU2012)|Weapon Fragments]] | ||
| | |1 | ||
|[[ | |[[Weapon Fragment (EU2012)|Weapon Fragment]] (5x), All Weapon Research. Many Foundry Projects | ||
| | |None | ||
|always try to keep | |always try to keep | ||
|- | |- | ||
| Line 101: | Line 95: | ||
|[[Alien Materials (EU2012)|Alien Materials]], [[Carapace Armor (EU2012)|Carapace Armor]] (10x), [[Skeleton Suit (EU2012)|Skeleton Suit]] (15x), [[Beam Weapons (EU2012)|Beam Weapons]] (5x) | |[[Alien Materials (EU2012)|Alien Materials]], [[Carapace Armor (EU2012)|Carapace Armor]] (10x), [[Skeleton Suit (EU2012)|Skeleton Suit]] (15x), [[Beam Weapons (EU2012)|Beam Weapons]] (5x) | ||
|[[Combat Stims (EU2012)|Combat Stims]](2x),[[Carapace Armor (EU2012)|Carapace Armor]] (15x), [[Laser Sniper Rifle (EU2012)|Laser Sniper Rifle]] (23x), [[Heavy Laser (EU2012)|Heavy Laser]] (23x), [[Scatter Laser (EU2012)|Scatter Laser]] (23x), [[Laser Rifle (EU2012)|Laser Rifle]] (13x), [[Laser Pistol (EU2012)|Laser Pistol]] (8x), [[Skeleton Key (EU2012)|Skeleton Key]] (10x), [[Laser Cannon (EU2012)|Laser Cannon]] (21x), [[Chitin Plating (EU2012)|Chitin Plating]] (10x) | |[[Combat Stims (EU2012)|Combat Stims]](2x),[[Carapace Armor (EU2012)|Carapace Armor]] (15x), [[Laser Sniper Rifle (EU2012)|Laser Sniper Rifle]] (23x), [[Heavy Laser (EU2012)|Heavy Laser]] (23x), [[Scatter Laser (EU2012)|Scatter Laser]] (23x), [[Laser Rifle (EU2012)|Laser Rifle]] (13x), [[Laser Pistol (EU2012)|Laser Pistol]] (8x), [[Skeleton Key (EU2012)|Skeleton Key]] (10x), [[Laser Cannon (EU2012)|Laser Cannon]] (21x), [[Chitin Plating (EU2012)|Chitin Plating]] (10x) | ||
|always try to keep | |||
|- | |||
|[[File:Elerium (EU2012).png|50px]][[Elerium (EU2012)|Elerium]] | |||
|3 | |||
|[[Elerium (EU2012)|Elerium]], [[Foundry (EU2012)#Improved_Pistol_III|Improved Pistol III]] (20x), [[Foundry (EU2012)#S.H.I.V._Plasma|S.H.I.V. Plasma]] (15x), [[Foundry (EU2012)#Stealth_Satellites|Stealth Satellites]] (20x) | |||
|[[Skeleton Key (EU2012)|Skeleton Key]] (10x), [[Elerium Generator (EU2012)|Elerium Generator]] (30x), [[Psionic Lab (EU2012)|Psionic Lab]] (20x), [[Plasma Cannon (EU2012)|Plasma Cannon]] (10x), [[EMP Cannon (EU2012)|EMP Cannon]] (10x), [[Fusion Lance (EU2012)|Fusion Lance]] (10x), Hover S.H.I.V. (20x), [[Firestorm (EU2012)|Firestorm]] (5x), [[Mind Shield (EU2012)|Mind Shield]] (20x), [[Light Plasma Rifle (EU2012)|Light Plasma Rifle]] (?), [[Plasma Rifle (EU2012)|Plasma Rifle]] (?), [[Alloy Cannon (EU2012)|Alloy Cannon]] (?), [[Heavy Plasma (EU2012)|Heavy Plasma]] (?), [[Plasma Sniper Rifle (EU2012)|Plasma Sniper Rifle]] (?) | |||
|always try to keep | |always try to keep | ||
|- | |- | ||
| Line 126: | Line 126: | ||
|None | |None | ||
|0 | |0 | ||
|- | |- | ||
|[[File:Alien Entertainment (EU2012).png|50px]][[Alien Entertainment (EU2012)|Alien Entertainment]] | |[[File:Alien Entertainment (EU2012).png|50px]][[Alien Entertainment (EU2012)|Alien Entertainment]] | ||
| Line 186: | Line 180: | ||
| [[Blaster Launcher (EU2012)|Blaster Launcher]] (1x) | | [[Blaster Launcher (EU2012)|Blaster Launcher]] (1x) | ||
|?? | |?? | ||
|- | |||
|[[File:Outsider Shard (EU2012).png|50px]][[Outsider Shard (EU2012)|Outsider Shard]] | |||
|N/A | |||
|[[Outsider Shard (EU2012)|Outsider Shard]] | |||
|[[Skeleton Key (EU2012)|Skeleton Key]] (1x) | |||
|1 | |||
|- | |- | ||
|[[File:Hyperwave Beacon (EU2012).png|50px]][[Hyperwave Beacon (EU2012)|Hyperwave Beacon]] | |[[File:Hyperwave Beacon (EU2012).png|50px]][[Hyperwave Beacon (EU2012)|Hyperwave Beacon]] | ||
| Line 191: | Line 191: | ||
| None | | None | ||
| None | | None | ||
| | |1 | ||
|- | |- | ||
|[[File:Ethereal Device Research (EU2012).png|50px]][[Psi Link (EU2012)|Psi Link]] | |[[File:Ethereal Device Research (EU2012).png|50px]][[Psi Link (EU2012)|Psi Link]] | ||
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| None | | None | ||
| None | | None | ||
| | |1 | ||
|} | |} | ||
Revision as of 02:38, 24 October 2013
Note: Weapon Fragments, Alloys, and Elerium are used to manufacture most items in the game. This is why their resale value is so low and why obtaining a precise number required for each project is so difficult - due to variances in the number of engineers, workshops, etc. Unless you are seriously strapped for cash, try selling something else instead.
Unlisted devices
- "Elevator Beam" - found mainly on Battleships, these odd floor-bound pod pairs quickly and safely raise and drop the user between their repsective levels. Standing on a pod prevents their use, and can keep an alien on a lower floor, giving you a well-defended position.
- Abduction Pod - seen functioning in the opening cinematic, they release some kind of coagulating snare substance, cocooning humans for capture. Despite the many you'll encounter, they give no alloy resources for XCOM.
- Syringe - sometimes when awakening a Thin Man squad, one can be seen wielding some kind of needle, often embedded in a cocooned human, obviously taking blood/tissue samples.
- Plasma Bomb & Nodes - You'd think you'd get some Elerium from a plasma device that can wipe out a small town.