Industrial Office (EU2012): Difference between revisions
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{{Map Data Box (EU2012) | {{Map Data Box (EU2012) | ||
|missions=Abductions, | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Asset Recovery (EU2012)|Asset Recovery]] | ||
|length=47 tiles | |length=47 tiles | ||
|width=43 tiles | |width=43 tiles | ||
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'''Notes''' | '''Notes''' | ||
* For the Asset Recovery Council | * For the Asset Recovery [[The Council (EU2012)|Council]] [[Missions (EU2012)|mission]], the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. | ||
* Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several | * Also for the Recovery mission: several squads of [[Thin Man (EU2012)|Thin Men]] are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced [[Rocket Launcher (EU2012)|Rocket]]/[[Blaster Launcher (EU2012)|Blaster]] launcher from a [[Heavy (EU2012)|Heavy]] can take out several [[Aliens (EU2012)|alien]] squads at once! | ||
<gallery widths=200px heights=150px perrow=4> | <gallery widths=200px heights=150px perrow=4> | ||
Revision as of 21:22, 12 October 2013
| Missions | Abductions, Asset Recovery |
| Length | 47 tiles |
| Width | 43 tiles |
| Area | 2021 tiles |
Notes
- For the Asset Recovery Council mission, the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster launcher from a Heavy can take out several alien squads at once!
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Loading screen
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LZ overview
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Opposite overview