Landed UFO (EU2012): Difference between revisions
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{{Ref Open | title = Mission Objectives }} | {{Ref Open | title = Mission Objectives }} | ||
*Locate and neutralize all enemy forces | *Locate and neutralize all enemy forces | ||
*Locate and gain entry to the UFO | *Locate and gain entry to the UFO | ||
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*Instead of this battle beginning with a dogfight in the skies, a UFO landing site is discovered via the [[The Council (EU2012)|Council]] of nations or by an orbiting [[Satellite (EU2012)|satellite]]. The [[Alien Life Forms (EU2012)|aliens]] are not aware that you are closing in on them so they could be anywhere on the map around the UFO doing whatever it is that they do. You often find aliens much further from the UFO site in comparison to a [[Crashed UFO (EU2012)|UFO Crash Site]]. Expect to see any of the Alien race types. The UFO is undamaged, so try to keep it that way. Many undamaged [[Alien Artifacts (EU2012)|artifacts]] can be found on this type of mission. Expect to always find aliens somewhere on the UFO. | *Instead of this battle beginning with a dogfight in the skies, a UFO landing site is discovered via the [[The Council (EU2012)|Council]] of nations or by an orbiting [[Satellite (EU2012)|satellite]]. The [[Alien Life Forms (EU2012)|aliens]] are not aware that you are closing in on them so they could be anywhere on the map around the UFO doing whatever it is that they do. You often find aliens much further from the UFO site in comparison to a [[Crashed UFO (EU2012)|UFO Crash Site]]. Expect to see any of the Alien race types. The UFO is undamaged, so try to keep it that way. Many undamaged [[Alien Artifacts (EU2012)|artifacts]] can be found on this type of mission. Expect to always find aliens somewhere on the UFO. | ||
*As with crashed UFOs: once the [[Hyperwave Relay (EU2012)|Hyperwave Relay]] is active, you are told the number and composition of the aliens that will be present. | *As with crashed UFOs: once the [[Hyperwave Relay (EU2012)|Hyperwave Relay]] is active, you are told the number and composition of the aliens that will be present. | ||
==Tactics== | |||
*A hint for any UFO raid, landed or shot down: if during Alien Activity, you do not hear any of the usual calls of the aliens, then that means that only the Command squad remains; usually on the ship's bridge. Feel free to move out of cover, and make your way to the craft's interior. | *A hint for any UFO raid, landed or shot down: if during Alien Activity, you do not hear any of the usual calls of the aliens, then that means that only the Command squad remains; usually on the ship's bridge. Feel free to move out of cover, and make your way to the craft's interior. | ||
Revision as of 19:12, 12 October 2013
| Mission Objectives |
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Source: XCOM: Enemy Unknown (2012)
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Notes
- Instead of this battle beginning with a dogfight in the skies, a UFO landing site is discovered via the Council of nations or by an orbiting satellite. The aliens are not aware that you are closing in on them so they could be anywhere on the map around the UFO doing whatever it is that they do. You often find aliens much further from the UFO site in comparison to a UFO Crash Site. Expect to see any of the Alien race types. The UFO is undamaged, so try to keep it that way. Many undamaged artifacts can be found on this type of mission. Expect to always find aliens somewhere on the UFO.
- As with crashed UFOs: once the Hyperwave Relay is active, you are told the number and composition of the aliens that will be present.
Tactics
- A hint for any UFO raid, landed or shot down: if during Alien Activity, you do not hear any of the usual calls of the aliens, then that means that only the Command squad remains; usually on the ship's bridge. Feel free to move out of cover, and make your way to the craft's interior.