PierA (EU2012): Difference between revisions
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{{Map Data Box (EU2012) | |||
|missions=Abductions, Council, Tutorial | |||
|length=62 tiles | |||
|width=54 tiles | |||
|area=3780 tiles | |||
}} | |||
'''Notes''' | '''Notes''' | ||
* Starting Location - near a building with a tall ceiling | * Starting Location - near a building with a tall ceiling | ||
* This map is used for 2 Council missions, Extraction and Asset Recovery. | |||
* Notable Locations | * Notable Locations | ||
** A sniper with a grappling hook can see much of the map from the roof of the building at the starting location. | ** A sniper with a grappling hook can see much of the map from the roof of the building at the starting location. | ||
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** A low building just before the Skyranger | ** A low building just before the Skyranger | ||
<gallery widths=200px heights=150px perrow=4> | |||
File:PIERA (EU2012).png|thumb|256px|Pier A loading screen | |||
File:PIERA ACT2(EU2012).png|thumb|256px|Pier A Asia loading screen | |||
File:PierA 1 (EU2012).png|thumb|256px|Pier A LZ overview | |||
File:PierA 2 (EU2012).png|thumb|256px|Pier A overview | |||
</gallery> | |||
{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} | ||
{{EU2012 Style}} | {{EU2012 Style}} | ||
Revision as of 17:47, 12 October 2013
| Missions | Abductions, Council, Tutorial |
| Length | 62 tiles |
| Width | 54 tiles |
| Area | 3780 tiles |
Notes
- Starting Location - near a building with a tall ceiling
- This map is used for 2 Council missions, Extraction and Asset Recovery.
- Notable Locations
- A sniper with a grappling hook can see much of the map from the roof of the building at the starting location.
- Shipping containers providing high cover and blocking li1ne of sight.
- A low building just before the Skyranger
-
Pier A loading screen
-
Pier A Asia loading screen
-
Pier A LZ overview
-
Pier A overview