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Mech Troopers have also specialized [[Armor (EU2012)|armor]], in the form of the Mechanized Exoskeleton Cybersuit ([[MEC suit (EU2012)|MEC Suit]]), and will carry new weapons such as the [[Minigun (EU2012)|Minigun]], [[Railgun (EU2012)|Railgun]] and an energy weapon upgrade, along with a Kinetic Strike Module ([[KSM (EU2012)|KSM]]), a melee type weapon.  
Mech Troopers have also specialized [[Armor (EU2012)|armor]], in the form of the Mechanized Exoskeleton Cybersuit ([[MEC suit (EU2012)|MEC Suit]]), and will carry new weapons such as the [[Minigun (EU2012)|Minigun]], [[Railgun (EU2012)|Railgun]] and an energy weapon upgrade, along with a Kinetic Strike Module ([[KSM (EU2012)|KSM]]), a melee type weapon.  


{| class="wikitable" width="80%"
{| class="wikitable" width="70%"
|-
|-
! width="10%" align="center" | Rank
! width="10%" align="center" | Rank
! width="60%" align="center" colspan="4"| Ability
! width="60%" align="center" colspan="4"| Ability
|- align="center"  
|- align="center"  
! rowspan="1" | [[File:RANK SQUADDIE.png|32px]]<br/>'''Squaddie'''
![[File:RANK SQUADDIE.png|32px]]<br/>'''Squaddie'''
| width="30%" | '''Shock-Absorbent Armor'''
| '''Shock-Absorbent Armor'''
| width="10%" |
| '''Shock-Absorbent Armor'''
| width="30%" | '''Shock-Absorbent Armor'''
| width="10%" |
|- align="center"
|- align="center"
! rowspan="1" | [[File:RANK CORPORAL.png|32px]]<br/>'''Corporal'''
! rowspan="1" | [[File:RANK CORPORAL.png|32px]]<br/>'''Corporal'''
| width="30%" |
| .
| width="10%" |
| .
| width="30%" |
| width="10%" |
|- align="center"
|- align="center"
! rowspan="1" | [[File:RANK SERGEANT.png|32px]]<br/>'''Sergeant'''
![[File:RANK SERGEANT.png|32px]]<br/>'''Sergeant'''
| width="30%" |
| .
| width="10%" |
| .
| width="30%" |
| width="10%" |
|- align="center"
|- align="center"
! rowspan="1" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Lieutenant'''
! rowspan="1" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Lieutenant'''
| width="30%" |
| .
| width="10%" |
| .
| width="30%" |
| width="10%" |
|- align="center"
|- align="center"
! rowspan="1" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Captain'''
! rowspan="1" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Captain'''
| width="30%" |
| .
| width="10%" |
| .
| width="30%" |
| width="10%" |
|- align="center"  
|- align="center"  
! rowspan="1" | [[File:RANK MAJOR.png|32px]]<br/>'''Major'''
! rowspan="1" | [[File:RANK MAJOR.png|32px]]<br/>'''Major'''
| width="30%" |
| .
| width="10%" |
| .
| width="30%" |
| width="10%" |
|- align="center"
|- align="center"
! rowspan="1" | [[File:RANK COLONEL.png|32px]]<br/>'''Colonel'''
! rowspan="1" | [[File:RANK COLONEL.png|32px]]<br/>'''Colonel'''
| width="30%" |
| .
| width="10%" |
| .
| width="30%" |
| width="10%" |
|}
|}



Revision as of 16:07, 24 September 2013

Mech Trooper

The Mech Trooper is a new class of soldier that is introduced by the Enemy Within DLC. A Mech Trooper requires Meld and can be created from any of your existing soldiers (from any class) after building the Cybernetic Labs. The soldier will lose all of its existing abilities but see its HP increase and will have its own abilities tree, starting with Shock-Absorbent Armor.

Mech Troopers have also specialized armor, in the form of the Mechanized Exoskeleton Cybersuit (MEC Suit), and will carry new weapons such as the Minigun, Railgun and an energy weapon upgrade, along with a Kinetic Strike Module (KSM), a melee type weapon.

Rank Ability

Squaddie
Shock-Absorbent Armor Shock-Absorbent Armor

Corporal
. .

Sergeant
. .

Lieutenant
. .

Captain
. .

Major
. .

Colonel
. .

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): XCOM Units
Soldiers: Assault Heavy Sniper Support Psionic MEC Trooper (EW DLC)
S.H.I.Vs:S.H.I.V.Alloy S.H.I.V.Hover S.H.I.V.
Attributes:ClassesClass BuildsAbilitiesStatsNicknamesGene Mods (EW DLC)Medals (EW DLC)
Loadout:WeaponsArmorEquipmentMEC Suit (EW DLC)
Barracks:Officer Training SchoolPsi LabMemorialGenetics Lab (EW DLC)Cybernetics Lab (EW DLC)
Other: VolunteerHeroesZhang (Slingshot DLC)Annette (EW DLC)Covert Operative (EW DLC)Training Roulette (EW DLC)