StreetOverpass (EU2012): Difference between revisions
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{{Map Data Box (EU2012) | |||
|missions=Abductions, Council (Asset Recovery) | |||
|length=62 tiles | |||
|width=40 tiles | |||
|area=2480 tiles | |||
}} | |||
'''Notes''' | '''Notes''' | ||
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* There are several trucks for high cover. | * There are several trucks for high cover. | ||
* There is a central area with a high overlook towards the far end of the map. | * There is a central area with a high overlook towards the far end of the map. | ||
* On the Council Mission, this map will be exclusively ( | * On the Council Mission, this map will be exclusively Mutons. | ||
<gallery widths=200px heights=150px perrow=4> | |||
File:StreetOverpass.png|Loading screen | |||
File:StreetOverpass1 (EU2012).png|LZ overview | |||
File:StreetOverpass2 (EU2012).png|Opposite overview | |||
</gallery> | |||
{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} | ||
{{EU2012 Style}} | {{EU2012 Style}} | ||
Revision as of 17:30, 16 September 2013
| Missions | Abductions, Council (Asset Recovery) |
| Length | 62 tiles |
| Width | 40 tiles |
| Area | 2480 tiles |
Notes
- Starting Location - towards the bottom of the map
- There are several trucks for high cover.
- There is a central area with a high overlook towards the far end of the map.
- On the Council Mission, this map will be exclusively Mutons.
-
Loading screen
-
LZ overview
-
Opposite overview