Classes (Bureau): Difference between revisions
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Commandos are your main combat class. They use regular rifles as weapons and have the highest durability of any class. | Commandos are your main combat class. They use regular rifles as weapons and have the highest durability of any class. | ||
{| class="wikitable" width="80%" | |||
|- | |||
! width="10%" align="center" | Rank | |||
! width="60%" align="center" colspan="2"| Ability Tree 1 | |||
! width="60%" align="center" colspan="1"| Ability Tree 2 | |||
|- align="center" | |||
! rowspan="1" | '''Level 1''' | |||
| colspan="2" | '''Deniable Ops''' <br/> '' '' | |||
| width="40%" | '''Taunt''' <br/> '' '' | |||
|- align="center" | |||
! rowspan="1" | '''Level 2''' | |||
| colspan="2" | '''Pulse Wave''' <br/> '' '' | |||
|- align="center" | |||
! rowspan="1" | '''Level 3''' | |||
| width="40%" | '''Tunnel Vision''' <br/> '' '' | |||
| width="40%" | '''Machine Gunner''' <br/> '' '' | |||
| width="40%" | '''Endurance''' <br/> ''Adds another bar of health.'' | |||
|- align="center" | |||
! rowspan="1" | '''Level 4''' | |||
| width="40%" | '''Personal Shield''' <br/> '' '' | |||
| width="40%" | '''Plasma Field''' <br/> '' '' | |||
| width="40%" | '''Resilience''' <br/> '' '' | |||
|- align="center" | |||
! rowspan="1" | '''Level 5''' | |||
| width="40%" | '''Peak Conditioning''' <br/> ''Adds another bar of health.'' | |||
| width="40%" | '''Wave Amplification''' <br/> ''Increases damage from Pulse Wave.'' | |||
|} | |||
** Level 1: '''Taunt''' | ** Level 1: '''Taunt''' | ||
** Level 2: '''Force Wave''' | ** Level 2: '''Force Wave''' | ||
Revision as of 12:02, 26 August 2013
There are 4 classes of agents available on The Bureau: XCOM Declassified, plus Carter, which belongs to a unique class (Leader). Each class has 5 levels of abilities, with the player choosing between two abilities in some cases.
- Leader
- Level 1: Lift
- Level 2:
- Level 3:
- Level 4:
- Level 5:
- Commando
Commandos are your main combat class. They use regular rifles as weapons and have the highest durability of any class.
| Rank | Ability Tree 1 | Ability Tree 2 | |
|---|---|---|---|
| Level 1 | Deniable Ops |
Taunt | |
| Level 2 | Pulse Wave | ||
| Level 3 | Tunnel Vision |
Machine Gunner |
Endurance Adds another bar of health. |
| Level 4 | Personal Shield |
Plasma Field |
Resilience |
| Level 5 | Peak Conditioning Adds another bar of health. |
Wave Amplification Increases damage from Pulse Wave.
| |
- Level 1: Taunt
- Level 2: Force Wave
- Level 3: Force Wave
- Level 4: Personal Shield or Plasma Field
- Level 5: Personal Shield or Plasma Field
- Engineer
Engineers are a class that mainly focuses on battlefield control. They use shotguns as weapons.
- Level 1: Ward
- Level 2: Mine
- Level 3: Mine
- Level 4: Minigun Turret or Rocket Turret
- Level 5: Minigun Turret or Rocket Turret
- Recon
Recon are your anti-personnel soldiers. They use sniper rifles, with abilities focusing on hitting enemies hard and on being able to get into good flanking positions.
- Level 1: Crit Strike
- Level 2: Crit Strike
- Level 3: Cloak or Diversion
- Level 4: Cloak or Diversion
- Level 5: FireMission
- Support
Support class soldiers wield pistols, and focus mostly on defense and improving your other squad members.
- Level 1:Rally
- Level 2:Shield Orb
- Level 3:Weaken or Disrupt
- Level 4:Weaken or Disrupt
- Level 5:Weaken or Disrupt