User:Daiky: Difference between revisions
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[http://openxcom. | I'm a programmer and xcom fan, struggling to find a way to create an "improved" xcom since 2006. | ||
After having coded a somewhat playable battlescape, using a 3D engine called Irrlicht, I bumped into openxcom in 2010 which had no battlescape by then. | |||
I decided to abandon my own project and use my knowledge and free time to start coding the battlescape for openxcom. | |||
[http://www.openxcom.org/ OpenXcom] | |||
Latest revision as of 13:15, 22 May 2013
I'm a programmer and xcom fan, struggling to find a way to create an "improved" xcom since 2006. After having coded a somewhat playable battlescape, using a 3D engine called Irrlicht, I bumped into openxcom in 2010 which had no battlescape by then. I decided to abandon my own project and use my knowledge and free time to start coding the battlescape for openxcom.