CemeteryGrand (EU2012): Difference between revisions
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[[File:CemeteryGrand.png| | [[File:CemeteryGrand.png|thumb|256px|Cemetery Grand loading screen]] | ||
'''Missions''' | '''Missions''' | ||
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[[File:CemeteryGrand1 (EU2012).png|thumb| | [[File:CemeteryGrand1 (EU2012).png|thumb|256px|Cemetery Grand overview]] | ||
[[File:CemeteryGrand2 (EU2012).png|thumb| | [[File:CemeteryGrand2 (EU2012).png|thumb|256px|Cemetery Grand opposite overview]] | ||
{{Template:Maps Navbar (EU2012)}} | |||
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[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Maps (EU2012)]] | [[Category: Maps (EU2012)]] | ||
Revision as of 19:12, 30 April 2013

Missions
- Council - Bomb Defusal
- Council - Asset Recovery
- Abduction
Map Dimensions
- Length: 70 tiles
- Width: 54 tiles
- Total map area: 15120 tiles
Notes
- Starting Location is at the top of a low set of stairs overlooking the large crypt in the center of the map.
Tactics
- In Classic and Impossible difficulties the squad may not go far from the starting location, and have limited options for cover. Pulling back to the edge of the map and circling around to the right can drop the squad into an area with better cover.
- Squadsight Snipers can just camp on the terrace on the starting end of the map, and cover most of the map with ease; doing so keeps them well out of the way of any Thin Men, including those that drop from the sky on the Bomb Disposal version of this map.

