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*Add option to keep redrawing screen even if nothing is changed. This will fix issues with Steam Overlay and others.
*Add option to keep redrawing screen even if nothing is changed. This will fix issues with Steam Overlay and others.
*Raise cap for new "Battlescape Speed" value as 5 still seems too slow
*Raise cap for new "Battlescape Speed" value as 5 still seems too slow
:''The values I put into each setting are just initial values.  There is no way for me to evaluate what settings are needed for faster systems. What are you using to zip the files?  I get an error on all the files except for patcher.dll -[[User:Morgan525|Tycho]]. ''
:''The values I put into each setting are just initial values.  There is no way for me to evaluate what settings are needed for faster systems. What are you using to zip the files?  I get an 'unknown method' error on all the files except for patcher.dll -[[User:Morgan525|Tycho]]. ''

Revision as of 03:57, 29 December 2012

UFO Extender D3D tweaks

Get here: Ufoe_d3dtweaks.zip

I've added a couple features to d3d.cpp. (Based on UFO Extender v. 1.29. Not ported to TFTD Extender yet but should be trivial)

  • Width/Height options for fullscreen resolution (D3D Width/D3D Height in .ini). Set both to 0 to use current desktop resolution (default/original behavior)
  • Bilinear Filtering option (Linear Filter in .ini) Setting to 2 will prescale the game first, which retains the blocky feel without becoming too jagged and uneven.


Things I'd like to look into eventually

  • Make D3D Windowed mode read from D3D Width/Height options and ensure correct game resolution
    • Windowed Fullscreen mode when D3D Width/Height are 0
  • Disable mouse clipping when game is not in focus (alt+tabbed out/minimized)
  • Add 'auto' setting for Screen Ratio which will automatically letterbox the game to 16:10 on any resolution
  • Make Alt+F4 close the game when fullscreen too
  • Add option to keep redrawing screen even if nothing is changed. This will fix issues with Steam Overlay and others.
  • Raise cap for new "Battlescape Speed" value as 5 still seems too slow
The values I put into each setting are just initial values. There is no way for me to evaluate what settings are needed for faster systems. What are you using to zip the files? I get an 'unknown method' error on all the files except for patcher.dll -Tycho.