User:Tarvis: Difference between revisions
Appearance
No edit summary |
|||
| Line 18: | Line 18: | ||
*Add option to keep redrawing screen even if nothing is changed. This will fix issues with Steam Overlay and others. | *Add option to keep redrawing screen even if nothing is changed. This will fix issues with Steam Overlay and others. | ||
*Raise cap for new "Battlescape Speed" value as 5 still seems too slow | *Raise cap for new "Battlescape Speed" value as 5 still seems too slow | ||
:''The values I put into each setting are just initial values. There is no way for me to evaluate what settings are needed for faster systems.-[[User:Morgan525|Tycho]]'' | |||
Revision as of 03:44, 29 December 2012
UFO Extender D3D tweaks
Get here: Ufoe_d3dtweaks.zip
I've added a couple features to d3d.cpp. (Based on UFO Extender v. 1.29. Not ported to TFTD Extender yet but should be trivial)
- Width/Height options for fullscreen resolution (D3D Width/D3D Height in .ini). Set both to 0 to use current desktop resolution (default/original behavior)
- Bilinear Filtering option (Linear Filter in .ini) Setting to 2 will prescale the game first, which retains the blocky feel without becoming too jagged and uneven.
- This imgur album demonstrates the different values.
Things I'd like to look into eventually
- Make D3D Windowed mode read from D3D Width/Height options and ensure correct game resolution
- Windowed Fullscreen mode when D3D Width/Height are 0
- Disable mouse clipping when game is not in focus (alt+tabbed out/minimized)
- Add 'auto' setting for Screen Ratio which will automatically letterbox the game to 16:10 on any resolution
- Make Alt+F4 close the game when fullscreen too
- Add option to keep redrawing screen even if nothing is changed. This will fix issues with Steam Overlay and others.
- Raise cap for new "Battlescape Speed" value as 5 still seems too slow
- The values I put into each setting are just initial values. There is no way for me to evaluate what settings are needed for faster systems.-Tycho