Maps (EU2012): Difference between revisions
Appearance
| Line 6: | Line 6: | ||
{{Col}} | {{Col}} | ||
*Abductor_Cliffside | *Abductor_Cliffside | ||
*[[Abductor_FarmOutskirts]] | *[[Abductor_FarmOutskirts (EU2012)|Abductor FarmOutskirts]] | ||
*Abductor_ScorchedEarth | *Abductor_ScorchedEarth | ||
*Abductor_WindingStream | *Abductor_WindingStream | ||
*Act1_IntroLevel | *Act1_IntroLevel | ||
*Act2_Pier | *Act2_Pier | ||
*[[AlienBase01]] | *[[AlienBase01 (EU2012)|AlienBase01]] | ||
*[[AlienBase02]] | *[[AlienBase02 (EU2012)|AlienBase02]] | ||
*Bar | *[[Bar (EU2012)|Bar]] | ||
*[[Battleship (EU2012)| Battleship]] | *[[Battleship (EU2012)|Battleship]] | ||
*[[Battleship (EU2012)| Battleship_01]] | *[[Battleship (EU2012)|Battleship_01]] | ||
*[[Battleship (EU2012)| Battleship_02]] | *[[Battleship (EU2012)|Battleship_02]] | ||
*[[Boulevard (EU2012)|Boulevard]] | *[[Boulevard (EU2012)|Boulevard]] | ||
*[[CemeteryGrand]] | *[[CemeteryGrand (EU2012)|CemeteryGrand]] | ||
*[[Commercial Alley (EU2012)|Commercial Alley]] | *[[Commercial Alley (EU2012)|Commercial Alley]] | ||
*[[CommercialRestaurant (EU2012)|Commercial Restaurant]] | *[[CommercialRestaurant (EU2012)|Commercial Restaurant]] | ||
*[[CommercialStreet (EU2012)|Commercial Street]] | *[[CommercialStreet (EU2012)|Commercial Street]] | ||
*ConvienienceStore | *[[ConvienienceStore (EU2012)|ConvienienceStore]] | ||
*[[Demolition]] | *[[Demolition (EU2012)|Demolition]] | ||
*FastFood | *[[FastFood (EU2012)|FastFood]] | ||
{{ColBreak}} | {{ColBreak}} | ||
*[[GasStation]] | *[[GasStation (EU2012)|GasStation]] | ||
*[[Highway1]] | *[[Highway1 (EU2012)|Highway1]] | ||
*[[HighwayBridge]] | *[[HighwayBridge (EU2012)|HighwayBridge]] | ||
*HighwayConstruction | *[[HighwayConstruction (EU2012)|HighwayConstruction]] | ||
*[[HighwayFallen]] | *[[HighwayFallen (EU2012)|HighwayFallen]] | ||
*[[Industrial Office (EU2012)|Industrial Office]] | *[[Industrial Office (EU2012)|Industrial Office]] | ||
*LargeScout_CreepyForest | *LargeScout_CreepyForest | ||
| Line 38: | Line 38: | ||
*LargeScout_Stonewall | *LargeScout_Stonewall | ||
*LargeScout_TheBarrens | *LargeScout_TheBarrens | ||
*[[LiquorStore]] | *[[LiquorStore (EU2012)|LiquorStore]] | ||
*[[MilitaryAmmo]] | *[[MilitaryAmmo (EU2012)|MilitaryAmmo]] | ||
*[[Museum (EU2012)|Museum]] | *[[Museum (EU2012)|Museum]] | ||
*OfficePaper | *[[OfficePaper (EU2012)|OfficePaper]] | ||
*Overseer_Deepwoods | *Overseer_Deepwoods | ||
*Overseer_ForestTrench | *Overseer_ForestTrench | ||
| Line 47: | Line 47: | ||
*Overseer_TheBarrens | *Overseer_TheBarrens | ||
{{ColBreak}} | {{ColBreak}} | ||
*[[PierA]] | *[[PierA (EU2012)|PierA]] | ||
*[[PoliceStation]] | *[[PoliceStation (EU2012)|PoliceStation]] | ||
*[[ResearchOutpost]] | *[[ResearchOutpost (EU2012)|ResearchOutpost]] | ||
*[[RooftopsConst]] | *[[RooftopsConst (EU2012)|RooftopsConst]] | ||
*SlaughterhouseA | *[[SlaughterhouseA (EU2012)|SlaughterhouseA]] | ||
*SmallCemetery | *[[SmallCemetery (EU2012)|SmallCemetery]] | ||
*SmallScout_Badlands | *SmallScout_Badlands | ||
*SmallScout_DirtRoad | *SmallScout_DirtRoad | ||
| Line 59: | Line 59: | ||
*SmallScout_River | *SmallScout_River | ||
*SmallScout_RiverValley | *SmallScout_RiverValley | ||
*StreetHurricane | *[[StreetHurricane (EU2012)|StreetHurricane]] | ||
*[[StreetOverpass (EU2012)|StreetOverpass]] | *[[StreetOverpass (EU2012)|StreetOverpass]] | ||
*SupplyShip_ForestGrove | *SupplyShip_ForestGrove | ||
*Supplyship_OverlookA | *Supplyship_OverlookA | ||
*[[SupplyShip_RockyGorge]] | *[[SupplyShip_RockyGorge (EU2012)|SupplyShip RockyGorge]] | ||
*SupplyShip_Wildfire | *SupplyShip_Wildfire | ||
*[[TrainStation]] | *[[TrainStation (EU2012)|TrainStation]] | ||
*[[Trainyard]] | *[[Trainyard (EU2012)|Trainyard]] | ||
*[[Truckstop (EU2012)|Truckstop]] | *[[Truckstop (EU2012)|Truckstop]] | ||
{{EndCol}} | {{EndCol}} | ||
Revision as of 17:18, 28 November 2012
XCOM: Enemy Unknown (2012) features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.
Map List
|
|
|
By Mission Types
UFOs
|
Abduction
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Terror
|
Council
Bomb Defusal
Rescue
Extraction
Assault
|
Plotline
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Reference
- Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment