Maps (EU2012): Difference between revisions
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*[[Battleship (EU2012)| Battleship_01]] | *[[Battleship (EU2012)| Battleship_01]] | ||
*[[Battleship (EU2012)| Battleship_02]] | *[[Battleship (EU2012)| Battleship_02]] | ||
*Boulevard | *[[Boulevard (EU2012)|Boulevard]] | ||
*[[CemeteryGrand]] | *[[CemeteryGrand]] | ||
* | *[[Commercial Alley (EU2012)|Commercial Alley]] | ||
*CommercialRestaurant | *CommercialRestaurant | ||
*CommercialStreet | *CommercialStreet | ||
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*[[LiquorStore]] | *[[LiquorStore]] | ||
*[[MilitaryAmmo]] | *[[MilitaryAmmo]] | ||
*Museum | *[[Museum (EU2012)|Museum]] | ||
*OfficePaper | *OfficePaper | ||
*Overseer_Deepwoods | *Overseer_Deepwoods | ||
Revision as of 16:38, 28 November 2012
XCOM: Enemy Unknown (2012) features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.
Map List
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By Mission Types
UFOs
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Abduction
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Terror
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Council
Bomb Defusal
Rescue
Extraction
Assault
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Plotline
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Reference
- Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment