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Tested tables
 
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** Basic units
** Basic units
** Basic pathfinding, fog of war, lighting
** Basic pathfinding, fog of war, lighting
|-
|'''0.3''' || [http://openxcom.org/index.php/2011/09/holy-crap-its-version-0-3/ September 1st, 2011] ||
* Items
* Purchasing
* Selling
* Transferring
* Ufopaedia
* Options
* Platform-specific Folders
* Battlescape
** Item equipping, firing, throwing
** Environment: fire, smoke, explosions, damage, kills
** Unit stats
** AI Phase 1 (patrol, aggro)
|-
|'''0.4''' || [http://openxcom.org/index.php/2012/08/incoming-version-0-4/ August 14th, 2012] ||
* Research
* Manufacture
* Rulesets
* Battlescape
** Terror sites
** Debriefing, scores, experience and skill ups
** Large units and other alien units
** Special items (medi-kit, motion sensor, proximity grenade, psi-amp, mind probe, blaster launcher, electroflare)
|-
| '''0.45''' || [http://openxcom.org/index.php/2012/11/the-handymens-version/ November 5, 2012] ||
*Ufopaedia
*Modular rulesets
*New options
*Man page / command-line help
*Logging
|-
| '''0.5''' || (unreleased) ||
* Graphs
* Victory/Defeat
* Battlescape
** More alien units
** Alien base and X-Com base missions
** AI Phase 2 (grenades, blaster launcher, taking cover)
|}
|}

Latest revision as of 12:59, 28 November 2012

Testbed

Version Release date Changes
0.1 October 17th, 2010
  • Engine
  • Geoscape
  • Basescape
0.2 January 28th, 2011
  • Language strings
  • Saved games
  • Battlescape
    • Terrain generation
    • Basic units
    • Basic pathfinding, fog of war, lighting
0.3 September 1st, 2011
  • Items
  • Purchasing
  • Selling
  • Transferring
  • Ufopaedia
  • Options
  • Platform-specific Folders
  • Battlescape
    • Item equipping, firing, throwing
    • Environment: fire, smoke, explosions, damage, kills
    • Unit stats
    • AI Phase 1 (patrol, aggro)
0.4 August 14th, 2012
  • Research
  • Manufacture
  • Rulesets
  • Battlescape
    • Terror sites
    • Debriefing, scores, experience and skill ups
    • Large units and other alien units
    • Special items (medi-kit, motion sensor, proximity grenade, psi-amp, mind probe, blaster launcher, electroflare)
0.45 November 5, 2012
  • Ufopaedia
  • Modular rulesets
  • New options
  • Man page / command-line help
  • Logging
0.5 (unreleased)
  • Graphs
  • Victory/Defeat
  • Battlescape
    • More alien units
    • Alien base and X-Com base missions
    • AI Phase 2 (grenades, blaster launcher, taking cover)