Patches (EU2012): Difference between revisions
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== Patches == | == Patches == | ||
=== 2012-10-12 | === 2012-11-08 === | ||
* Abductor roof visibility problems resolved. | |||
* Interception game hang issues resolved; | |||
** If two interceptors are sent after UFO. | |||
** If Skyranger is returning from combat after an Interceptor was already deployed. | |||
* SHIV inaccessible issues resolved. | |||
* AI Alien Activity Hang resolution. | |||
* Multiplayer connectivity optimization. | |||
* TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip. | |||
* Snapshot penalty should no longer apply when Overwatching without first moving. | |||
* Easy Difficulty is now easier. | |||
* Rookie HP issue is now resolved. | |||
=== 2012-10-12 === | |||
* Various visibility/hiding optimizations | * Various visibility/hiding optimizations | ||
* Multiplayer text chat support (J to activate) | * Multiplayer text chat support (J to activate) | ||
* Mouse 4/5 will switch soldiers in the Barracks | * Mouse 4/5 will switch soldiers in the Barracks | ||
* ESC hides the movement grid if you do not want to commit to a move while it is activated | * ESC hides the movement grid if you do not want to commit to a move while it is activated. | ||
* Squad Sight ability optimization | * Squad Sight ability optimization | ||
* Fixed issue when equipping two grenades with Deep Pockets. | * Fixed issue when equipping two grenades with Deep Pockets. | ||
Revision as of 04:17, 14 November 2012
Patches
2012-11-08
- Abductor roof visibility problems resolved.
- Interception game hang issues resolved;
- If two interceptors are sent after UFO.
- If Skyranger is returning from combat after an Interceptor was already deployed.
- SHIV inaccessible issues resolved.
- AI Alien Activity Hang resolution.
- Multiplayer connectivity optimization.
- TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip.
- Snapshot penalty should no longer apply when Overwatching without first moving.
- Easy Difficulty is now easier.
- Rookie HP issue is now resolved.
2012-10-12
- Various visibility/hiding optimizations
- Multiplayer text chat support (J to activate)
- Mouse 4/5 will switch soldiers in the Barracks
- ESC hides the movement grid if you do not want to commit to a move while it is activated.
- Squad Sight ability optimization
- Fixed issue when equipping two grenades with Deep Pockets.
- Fixed Rapid Fire sometimes consuming too much ammo.
- SHIVs that are damaged will no longer become unusable.
- Fixed some hangs/soft crashes in tactical combat.
- Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
- Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
- 1080p movies are now used at all times on the PC.