Equipment (EU2012): Difference between revisions
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==== Armor ==== | ==== Armor ==== | ||
==Armor Types== | |||
{|class="wikitable" width="60%" | |||
|- | |||
|+ Bonuses and Abilities | |||
! width="25%" align="center" | Type | |||
! width="5%" align="center" | Health | |||
! width="5%" align="center" | Defense | |||
! width="5%" align="center" | Move | |||
! width="60%" align="center" | Extra Abilities | |||
|- style="vertical-align:top;" | |||
|- | |||
|[[Kevlar Armor (EU2012)|Body Armor]]||align="center" |+1|||||| | |||
|- | |||
|[[Carapace Armor (EU2012)|Carapace Armor]] ||align="center" |+4|||||| | |||
|- | |||
|[[Skeleton Suit (EU2012)|Skeleton Suit]] ||align="center" |+3||align="center" |+10||align="center" |+3||Grapple | |||
|- | |||
|[[Titan Armor (EU2012)|Titan Armor]]||align="center" |+10||||||Fire and poison immunity | |||
|- | |||
|[[Archangel Armor (EU2012)|Archangel Armor]] ||align="center" |+8||||||Flight (6 moves, 12 after foundry upgrade) | |||
|- | |||
|[[Ghost Armor (EU2012)|Ghost Armor]] ||align="center" |+6||align="center" |+20||align="center" |+3||Grapple, Stealth | |||
|- | |||
|[[Psi Armor (EU2012)|Psi Armor]] ||align="center" |+6||align="center" |+10||align="center" |+2||+20 Will | |||
|} | |||
==== Portable Equipment ==== | ==== Portable Equipment ==== | ||
Revision as of 23:15, 16 October 2012
List of XCOM equipment on Enemy Unknown 2012
Weapons
- Pistol
- Assault Rifle
- Sniper Rifle
- Shotgun
- Light Machinegun
- Rocket Launcher - Heavy's ability
- Laser Pistol
- Laser Rifle
- Laser Sniper Rifle
- Laser Scatter
- Heavy Laser
- Plasma Pistol
- Plasma Rifle
- Plasma Sniper Rifle
- Heavy Plasma
- Alloy Cannon
- Plasma Light Rifle
- Blaster Launcher
- Frag Grenade
- Smoke Grenade - Support's ability
- Alien Grenade
- Neutron Grenade - Listed, appears to be disabled on the game.
Armor
Armor Types
| Type | Health | Defense | Move | Extra Abilities |
|---|---|---|---|---|
| Body Armor | +1 | |||
| Carapace Armor | +4 | |||
| Skeleton Suit | +3 | +10 | +3 | Grapple |
| Titan Armor | +10 | Fire and poison immunity | ||
| Archangel Armor | +8 | Flight (6 moves, 12 after foundry upgrade) | ||
| Ghost Armor | +6 | +20 | +3 | Grapple, Stealth |
| Psi Armor | +6 | +10 | +2 | +20 Will |
Portable Equipment
- Nano-Fiber Vest - Equipped in the Item slot, not armor slot.
- Chitin Plating - Equipped in the Item slot, not armor slot.
- Mind Shield
- Arc Thrower
- S.C.O.P.E. - a.k.a. Targeting Module
- Medikit
- Battle Scanner - Sniper's ability
- Combat Stims
- Grapple
- Psi Amp