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Research (EU2012): Difference between revisions

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| align="center" | [[Xeno-Biology_(2012)|Xeno-Biology]] || align="center" | ''If we must face the invaders in combat, then we must understand 'alien life' as well as we do our own.'' || align="center" | ''None'' || align="center" | ''4 Sectoid Corpses'' || align="center" | ''Normal (4 days)'' <br/> (C+5) ''Normal (8d)'' || align="center" | ''Facility: Alien Containment <br/> Research: Arc Thrower''
| align="center" | [[Xeno-Biology_(2012)|Xeno-Biology]] || align="center" | ''If we must face the invaders in combat, then we must understand 'alien life' as well as we do our own.'' || align="center" | ''None'' || align="center" | ''4 Sectoid Corpses'' || align="center" | ''Normal (4 days)'' <br/> (C+5) ''Normal (8d)'' || align="center" | ''Facility: Alien Containment <br/> Research: Arc Thrower''
|-
|-
| align="center" | '''Weapon Fragments''' || align="center" | ''These fragments are all that remain of the powerful alien weaponry we've encountered so far.  Further study could lead to advances in our own weapons development programs.'' || align="center" | ''None'' || align="center" | ''5 Weapon Fragments'' || align="center" | (C+5) ''Normal (8d)'' || align="center" | ''Engineer: S.C.O.P.E.''
| align="center" | '''Weapon Fragments''' || align="center" | ''These fragments are all that remain of the powerful alien weaponry we've encountered so far.  Further study could lead to advances in our own weapons development programs.'' || align="center" | ''None'' || align="center" | ''5 Weapon Fragments'' || align="center" | (C+5) ''Normal (8d)'' || align="center" | ''Engineer: S.C.O.P.E. <br/> Foundry: S.C.O.P.E. Upgrade''
|-
|-
| align="center" | '''Alien Materials''' || align="center" | ''The aliens appear to be using materials that are lighter and stronger than anything we've ever seen. A cursory examination has already given us ideas for ways to improve the soldiers' current body armor, but more research is required.'' || align="center" | ''None'' || align="center" | ''5 Weapon Fragments'' || align="center" | ''Fast (3 days)'' <br/> (C+5) ''Normal (8d)'' || align="center" | ''Engineer: Nano-Fiber Vest''
| align="center" | '''Alien Materials''' || align="center" | ''The aliens appear to be using materials that are lighter and stronger than anything we've ever seen. A cursory examination has already given us ideas for ways to improve the soldiers' current body armor, but more research is required.'' || align="center" | ''None'' || align="center" | ''5 Weapon Fragments'' || align="center" | ''Fast (3 days)'' <br/> (C+5) ''Normal (8d)'' || align="center" | ''Engineer: Nano-Fiber Vest''
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| align="center" | '''Alien Nav Computer''' || align="center" | ''The navigational control systems recovered from the crashed UFO seem to act as both a flight computer and a communications module.  Further study may lead to improvements in our ability to detect incoming UFOs.'' || align="center" | ''Alien Materials'' || align="center" | ''2 UFO Flight Computers'' || align="center" | (C+5) ''Slow (20d)'' || align="center" | ''Unknown''
| align="center" | '''Alien Nav Computer''' || align="center" | ''The navigational control systems recovered from the crashed UFO seem to act as both a flight computer and a communications module.  Further study may lead to improvements in our ability to detect incoming UFOs.'' || align="center" | ''Alien Materials'' || align="center" | ''2 UFO Flight Computers'' || align="center" | (C+5) ''Slow (20d)'' || align="center" | ''Unknown''
|-
|-
| align="center" | '''Beam Weapons''' || align="center" | ''Our research into alien weapon fragments led to the idea of portable laser weaponry.  Our early prototypes have been encouraging, but we continue to struggle with issues related to heat dispersion.'' || align="center" | ''Weapon Fragments'' || align="center" | ''5 Alloy <br/>10 Weapon Fragments'' || align="center" | (C+9) ''Slow (14d)'' || align="center" | ''Unknown''
| align="center" | '''Beam Weapons''' || align="center" | ''Our research into alien weapon fragments led to the idea of portable laser weaponry.  Our early prototypes have been encouraging, but we continue to struggle with issues related to heat dispersion.'' || align="center" | ''Weapon Fragments'' || align="center" | ''5 Alloy <br/>10 Weapon Fragments'' || align="center" | (C+9) ''Slow (14d)'' || align="center" | ''Facility: Satellite Nexus <br/> Foundry: Stealth Satellites''
|-
|-
| align="center" | '''Carapace Armor''' || align="center" | ''We've continued our experiments on the alien alloys, and one of the proposed applications is a lighter, stronger form of body armor.  Our early tests are very encouraging.'' || align="center" | ''Alien Materials'' || align="center" | ''10 Alloy'' || align="center" | (C+9) ''Slow (16d)'' || align="center" | ''Engineer: Carapace Armor''
| align="center" | '''Carapace Armor''' || align="center" | ''We've continued our experiments on the alien alloys, and one of the proposed applications is a lighter, stronger form of body armor.  Our early tests are very encouraging.'' || align="center" | ''Alien Materials'' || align="center" | ''10 Alloy'' || align="center" | (C+9) ''Slow (16d)'' || align="center" | ''Engineer: Carapace Armor''
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| align="center" | '''Sectoid Autopsy''' || align="center" | ''Unknown'' || align="center" | ''Kill 1 Sectoid in combat'' || align="center" | ''1 Sectoid Corpse'' || align="center" | ''5 Days on Normal with 12 Scientists'' || align="center" | ''Engineer: Uplink Targeting (AIM)''
| align="center" | '''Sectoid Autopsy''' || align="center" | ''Unknown'' || align="center" | ''Kill 1 Sectoid in combat'' || align="center" | ''1 Sectoid Corpse'' || align="center" | ''5 Days on Normal with 12 Scientists'' || align="center" | ''Engineer: Uplink Targeting (AIM)''
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| align="center" | '''Thin Man Autopsy''' || align="center" | ''These aliens were clearly intended to be infiltrators, moving among us and observing without raising an alarm.  However, the question remains, how were the aliens able to physically modify this species to achieve this goal?'' || align="center" | ''Kill 1 Thin Man in combat'' || align="center" | ''1 Thin Man Corpse'' || align="center" | ''3 Days on Normal with 16 Scientists'' || align="center" | ''None''
| align="center" | '''Thin Man Autopsy''' || align="center" | ''These aliens were clearly intended to be infiltrators, moving among us and observing without raising an alarm.  However, the question remains, how were the aliens able to physically modify this species to achieve this goal?'' || align="center" | ''Kill 1 Thin Man in combat'' || align="center" | ''1 Thin Man Corpse'' || align="center" | ''3 Days on Normal with 16 Scientists'' || align="center" | ''Foundry: Improved Medikit''
|-
|-
| align="center" | '''Skeleton Suit''' || align="center" | ''Although the weight of this suit has been substantially reduced, it's defensive capabilities are still intact...and the reduced weight has allowed us to couple that suit with the climbing grapple that we've been prototyping.'' || align="center" | ''Research: Carapace Armor'' || align="center" | ''15 Alloys'' || align="center" | ''16 Days on Normal with 16 Scientists'' || align="center" | ''Engineer: Skeleton Suit''
| align="center" | '''Skeleton Suit''' || align="center" | ''Although the weight of this suit has been substantially reduced, it's defensive capabilities are still intact...and the reduced weight has allowed us to couple that suit with the climbing grapple that we've been prototyping.'' || align="center" | ''Research: Carapace Armor'' || align="center" | ''15 Alloys'' || align="center" | ''16 Days on Normal with 16 Scientists'' || align="center" | ''Engineer: Skeleton Suit''

Revision as of 05:15, 11 October 2012

Dr. Vahlen, head scientist from the XCOM project.

Research is the core of XCOM, we must learn more about the enemy and how we can defeat them.

Labratories

Info on labratories and bonuses.


Projects

List of research projects (incomplete) in Enemy Unknown 2012

Known Projects
Project Description Prerequisite Cost Speed
(Diff. + Scientists)
Result
Xeno-Biology If we must face the invaders in combat, then we must understand 'alien life' as well as we do our own. None 4 Sectoid Corpses Normal (4 days)
(C+5) Normal (8d)
Facility: Alien Containment
Research: Arc Thrower
Weapon Fragments These fragments are all that remain of the powerful alien weaponry we've encountered so far. Further study could lead to advances in our own weapons development programs. None 5 Weapon Fragments (C+5) Normal (8d) Engineer: S.C.O.P.E.
Foundry: S.C.O.P.E. Upgrade
Alien Materials The aliens appear to be using materials that are lighter and stronger than anything we've ever seen. A cursory examination has already given us ideas for ways to improve the soldiers' current body armor, but more research is required. None 5 Weapon Fragments Fast (3 days)
(C+5) Normal (8d)
Engineer: Nano-Fiber Vest
Experimental Warfare Although our understanding of the alien technology is still limited, what we've seen so far is enough to revolutionize combat as we know it. If we are to level the playing field, we must adapt the alien technology for our own use. Alien Materials None (C+5) Slow (12d) Facility: The Foundry
Engineer: Phoenix Cannon
Alien Nav Computer The navigational control systems recovered from the crashed UFO seem to act as both a flight computer and a communications module. Further study may lead to improvements in our ability to detect incoming UFOs. Alien Materials 2 UFO Flight Computers (C+5) Slow (20d) Unknown
Beam Weapons Our research into alien weapon fragments led to the idea of portable laser weaponry. Our early prototypes have been encouraging, but we continue to struggle with issues related to heat dispersion. Weapon Fragments 5 Alloy
10 Weapon Fragments
(C+9) Slow (14d) Facility: Satellite Nexus
Foundry: Stealth Satellites
Carapace Armor We've continued our experiments on the alien alloys, and one of the proposed applications is a lighter, stronger form of body armor. Our early tests are very encouraging. Alien Materials 10 Alloy (C+9) Slow (16d) Engineer: Carapace Armor
Arc Thrower Unknown Xeno-Biology Unknown Unknown Engineer: Arc Thrower
Sectoid Autopsy Unknown Kill 1 Sectoid in combat 1 Sectoid Corpse 5 Days on Normal with 12 Scientists Engineer: Uplink Targeting (AIM)
Thin Man Autopsy These aliens were clearly intended to be infiltrators, moving among us and observing without raising an alarm. However, the question remains, how were the aliens able to physically modify this species to achieve this goal? Kill 1 Thin Man in combat 1 Thin Man Corpse 3 Days on Normal with 16 Scientists Foundry: Improved Medikit
Skeleton Suit Although the weight of this suit has been substantially reduced, it's defensive capabilities are still intact...and the reduced weight has allowed us to couple that suit with the climbing grapple that we've been prototyping. Research: Carapace Armor 15 Alloys 16 Days on Normal with 16 Scientists Engineer: Skeleton Suit


Alien Research

"Uncategorized"

"Priority Research"

Research Credits

List of research credits (incomplete).

Research Credits
Credit Name Bonus Applies to Source
Beam Weapon reduce research time by 50% S.C.O.P.E. Upgrade (Foundry) Interrogate Sectoid
Basic Armor Technology reduce research time by 50% Carapace Armor, ? Interrogate Floater
UFO Technology reduce research time by 50% Alien Nav Computer, UFO Power Source Interrogate Thin man
Plasma Weapon reduce research time by 50% Plasma Pistol, Light Plasma Rifle, ? Interrogate Muton

Se Also


Notes & References