Classes (EU2012): Difference between revisions
Appearance
| Line 18: | Line 18: | ||
=== Heavy === | === Heavy === | ||
1 Fire Rocket | : 1 Fire Rocket | ||
2 Bullet Swarm, Holo-Targeting | : 2 Bullet Swarm, Holo-Targeting | ||
3 Shredder Rocket, Suppression | : 3 Shredder Rocket, Suppression | ||
4 HEAT rounds, Rapid Reaction | : 4 HEAT rounds, Rapid Reaction | ||
5 Grenadier, Danger Zone | : 5 Grenadier, Danger Zone | ||
=== Sniper === | === Sniper === | ||
Revision as of 15:37, 20 September 2012
Soldiers in X-COM: Enemy Unknown are divided into classes, where each class has unique abilities (a.k.a. "perks"). On the first level up from Rookie to Squaddie the soldier gets assigned a random class with an initial ability. As they level up soldiers get to choose one of two abilites (with some exceptions) on each level to a total of 6 more (7 including the Squaddie rank).
Rookie Squaddie Corporal Sergeant Lieutenant Captain Major Colonel
Assault
A mobile soldier with extra power at shorter range, a good choice for close quarter combat and maps with constricting spaces and limited vision.
Abilities
- 1 Run & Run
- 2 Close & Personal, Lightning Reflexes
Heavy
- 1 Fire Rocket
- 2 Bullet Swarm, Holo-Targeting
- 3 Shredder Rocket, Suppression
- 4 HEAT rounds, Rapid Reaction
- 5 Grenadier, Danger Zone
Sniper
1 Headshot