Jump to content

Compiling (OpenXcom): Difference between revisions

From UFOpaedia
SupSuper (talk | contribs)
No edit summary
SupSuper (talk | contribs)
mNo edit summary
Line 5: Line 5:
OpenXcom is a cross-platform game so it's possible to compile it on a variety of systems and project files for all the popular IDEs are included. There's also a [http://openxcom.org/docs/html/ Doxygen documentation] available.
OpenXcom is a cross-platform game so it's possible to compile it on a variety of systems and project files for all the popular IDEs are included. There's also a [http://openxcom.org/docs/html/ Doxygen documentation] available.


'''Don't forget to copy the X-Com resources to your ''bin'' folder as shown in [[Installing (OpenXcom)|Installing]].'''
'''Don't forget to copy the X-Com resources to your ''bin'' folder as shown in [[Installing|Installing]].'''


== Dependencies ==
== Dependencies ==
Line 33: Line 33:
== Misc. ==
== Misc. ==


* [[Compiling with Code::Blocks (OpenXcom)|Compiling with Code::Blocks]]
* [[Compiling with Code::Blocks (OpenXcom)|:Blocks]]
* [[Compiling with Eclipse (OpenXcom)|Compiling with Eclipse]]
* [[Compiling with Eclipse (OpenXcom)|Compiling with Eclipse]]
* [[Compiling with CMake (OpenXcom)|Compiling with CMake]]
* [[Compiling with CMake (OpenXcom)|Compiling with CMake]]
* [[Compiling for Dingoo (OpenXcom)|Compiling for Dingoo]]
* [[Compiling for Dingoo (OpenXcom)|Compiling for Dingoo]]
* [[Compiling for Android (OpenXcom)|Compiling for Android]]


[[Category:OpenXcom]]
[[Category:OpenXcom]]

Revision as of 14:49, 16 November 2011

The OpenXcom codebase is hosted on Github, and you can grab the latest source with any Git client from: https://github.com/SupSuper/OpenXcom.git

If you're a Github user you might wanna use a fork instead so you can have your own remote repository (you can't push to the official OpenXcom repository without permission) and easily send in pull requests.

OpenXcom is a cross-platform game so it's possible to compile it on a variety of systems and project files for all the popular IDEs are included. There's also a Doxygen documentation available.

Don't forget to copy the X-Com resources to your bin folder as shown in Installing.

Dependencies

OpenXcom requires the following libraries to compile:

Windows

Mac OS X

Linux

Misc.