Template:UBK: Difference between revisions
m Added documentation (which is not included when transcluded into pages) |
m Correction - and put module list in table (with pictures!) |
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| Line 63: | Line 63: | ||
</nowiki></pre> | </nowiki></pre> | ||
Replace "dirt" with the following possible entries: | |||
{| border = "1" width = "40%" align ="left" {{StdTable}} | |||
|- | |||
| width = "40%" |dirt | |||
|[[file:base-dirt.gif]] | |||
|- | |||
|lift | |||
|[[file:base-lift.gif]] | |||
|- | |||
|lab | |||
|[[file:base-lab.gif]] | |||
|- | |||
|workshop | |||
|[[file:base-workshop.gif]] | |||
|- | |||
| psi | |||
|[[file:base-psi.gif]] | |||
|- | |||
|containment | |||
|[[file:base-containment.gif]] | |||
|- | |||
|stores | |||
|[[file:base-stores.gif]] | |||
|- | |||
|quarters | |||
|[[file:base-quarters.gif]] | |||
|- | |||
|small_radar | |||
|[[file:base-small_radar.gif]] | |||
|- | |||
|large_radar | |||
|[[file:base-large_radar.gif]] | |||
|- | |||
|hyperwave | |||
|[[file:base-hyperwave.gif]] | |||
|- | |||
|grav | |||
|[[file:base-grav.gif]] | |||
|- | |||
|mind | |||
|[[file:base-mind.gif]] | |||
|- | |||
|missile | |||
|[[file:base-missile.gif]] | |||
|- | |||
|laser | |||
|[[file:base-laser.gif]] | |||
|- | |||
|plasma | |||
|[[file:base-plasma.gif]] | |||
|- | |||
|fusion | |||
|[[file:base-fusion.gif]] | |||
|- | |||
|hangar1 | |||
|[[file:base-hangar1.gif]] | |||
|- | |||
|hangar2 | |||
|[[file:base-hangar2.gif]] | |||
|- | |||
|hangar3 | |||
|[[file:base-hangar3.gif]] | |||
|- | |||
|hangar4 | |||
|[[file:base-hangar4.gif]] | |||
|} | |||
---- | |||
'''Note:''' | |||
If you've completing your layout manually by hand, remember that a base is 6×6 modules, so you will need to specify all 36 tiles. You can enter everything sequentially, but it easier to manage when entering 6 arguments per line to match the in-game layout. | |||
If you have already completed your layout and the rest consists of dirt blocks, just close off the braces. All remaining entries that are not filled in at the end will default to dirt blocks. Entering <nowiki>{{UBK}}</nowiki> by itself for example will generate a a 6×6 block of dirt. | |||
</noinclude> | </noinclude> | ||
Revision as of 07:08, 18 October 2010
Template Documentation
The UBK is short for UFO Base Kit. This transclusion template is designed to let you insert your own custom X-COM UFO base layouts into your discussions or articles.
Usage
The easiest way to include it in your article is to copy the following:
{{UBK|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=}}
Replace "dirt" with the following possible entries:
| dirt | |
| lift | |
| lab | |
| workshop | |
| psi | |
| containment | |
| stores | |
| quarters | |
| small_radar | |
| large_radar | |
| hyperwave | |
| grav | |
| mind | |
| missile | |
| laser | |
| plasma | |
| fusion | |
| hangar1 | |
| hangar2 | |
| hangar3 | |
| hangar4 |
Note: If you've completing your layout manually by hand, remember that a base is 6×6 modules, so you will need to specify all 36 tiles. You can enter everything sequentially, but it easier to manage when entering 6 arguments per line to match the in-game layout.
If you have already completed your layout and the rest consists of dirt blocks, just close off the braces. All remaining entries that are not filled in at the end will default to dirt blocks. Entering {{UBK}} by itself for example will generate a a 6×6 block of dirt.