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Avalanche: Difference between revisions

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Vital Statistics: Updated reload time
Line 12: Line 12:
<tr><td>Range:</td><td>60 km</td></tr>
<tr><td>Range:</td><td>60 km</td></tr>
<tr><td>Accuracy:</td><td>80%</td></tr>
<tr><td>Accuracy:</td><td>80%</td></tr>
<tr><td>Reload Time:</td><td>20 seconds</td></tr>
<tr><td>Reload Time:<br>(Agg/Std/Cau)</td><td>24/36/48 game seconds (gs) nominal/minimum<br>36/54/72gs average<br>48/72/96gs maximum</td></tr>
<tr><td>Shots:</td><td>3</td></tr>
<tr><td>Shots:</td><td>3</td></tr>
<tr><td>Ammunition Used:</td><td>Avalanche Missile</td></tr>
<tr><td>Ammunition Used:</td><td>Avalanche Missile</td></tr>
</table>
</table>


Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry.  
Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry. Similarly the UFOPaedia reload times are incorrect; the values stated here are based on empirical tests.


==See Also==
==See Also==

Revision as of 01:09, 15 February 2010

Avalanche Missile

The Avalanche missile is the most powerful craft weapon available to X-COM until the Plasma Beam can be researched.

With a far superior range and power than the Cannon and Stingray missile, it is capable of bringing down most UFOs, although with medium and large UFOs it may be beneficial to intercept with multiple craft to minimise damage and missed shots. The Avalanche is overall a great starting weapon, although it will often destroy smaller Scout-class crafts, which should be shot down with smaller weapons or attacked while landed.

This weapon is used in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the D.U.P. Head.


Vital Statistics

Damage:100
Range:60 km
Accuracy:80%
Reload Time:
(Agg/Std/Cau)
24/36/48 game seconds (gs) nominal/minimum
36/54/72gs average
48/72/96gs maximum
Shots:3
Ammunition Used:Avalanche Missile

Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry. Similarly the UFOPaedia reload times are incorrect; the values stated here are based on empirical tests.

See Also

UFO Badge UFO: Enemy Unknown/X-Com: UFO Defense: Craft
Craft: SkyrangerLightningAvengerInterceptorFirestorm
Craft Armaments: StingrayAvalancheCannonFusion Ball LauncherLaser CannonPlasma Beam
Data

RepairsRefuelingRearming
UFO InterceptionAircraft Firepower TableCraft Comparison Table
Craft-Based UFO DetectionAircraft Detection and Duty Cycle Table