Heavy Laser: Difference between revisions
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Researching the Heavy Laser gives access to the [[Laser Cannon]] and [[Tank/Laser Cannon]] entries of the research tree. | Researching the Heavy Laser gives access to the [[Laser Cannon]] and [[Tank/Laser Cannon]] entries of the research tree. | ||
This weapon appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Heavy Gauss]]. | |||
== Stats == | == Stats == | ||
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==See also== | ==See also== | ||
{{Equipment (UFO Defense) Navbar}} | {{Equipment (UFO Defense) Navbar}} | ||
[[Category:Equipment]] | [[Category:Equipment (EU)]] | ||
[[Category:Research]] | [[Category:Research]] | ||
Revision as of 05:45, 18 December 2009
The next step up from the Laser Rifle, the Heavy Laser generally fails to impress due to its weight and lack of an auto-shot feature. The aimed mode is very slow.
As with any weapon, in the hands of the right soldiers, the heavy laser can be a very effective weapon. Often used in a sniping capacity and for destroying Sectopods thanks to their vulnerability to laser. The reasonable snapshot speeds also allows it to be a fairly effective close combat weapon.
Researching the Heavy Laser gives access to the Laser Cannon and Tank/Laser Cannon entries of the research tree.
This weapon appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Heavy Gauss.
Stats
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Usage notes
The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.
- Aimed: 1 Shot, 25% Remaining TUs
- Snap: 3 Shots, 1% Remaining TUs