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[[Image:Hypwerworm_(Alive).jpg|thumb|right|The Hyperworm UFOpaedia entry, if captured alive.]]
[[Image:Hypwerworm_(Alive).jpg|thumb|right|The Hyperworm UFOpaedia entry, if captured alive.]]
[[Image:Hyperworm_Autopsy.jpg|thumb|right|The Hyperworm Autopsy report fromt the UFOpaedia.]]
[[Image:Hyperworm_Autopsy.jpg|thumb|right|The Hyperworm Autopsy report fromt the UFOpaedia.]]
Fast, close range little buggers. They move quickly to your forces and then eat them... literally. The Hyperworms can only be taken out by accurate fire, so I suggest always keeping your men in groups of 6, so that the Hyperworms never have a chance to get too close without all your men opening up on them. To capture alive, just arm a guy with a stun gun. These buggers move just like the [[Brainsucker]]s, so they charge your forces at top speed. Also, these guys tend to critically injure your units, so make sure everyone has a Medkit.
When a [[Multiworm (Apocalypse)|Multiworm]] dies, four Hyperworms emerge from its corpse. They are small and agile and have a close-range (1 tile) spit attack.  


These guys can either be found roaming pointlessly, dashing towards your men, or emerging from the remains of that recently deceased [[Multiworm (Apocalypse)|Multiworm]].
On their own, Hyperworms are very weak, but make up for this in numbers. As four are created when a Multiworm dies, they swarm towards the nearest target and attack. This can often prove to be quite dangerous to a lone agent, who can only focus on one worm at a time.
 
If a Multiworm is engulfed in flames when it dies, the initial damage caused by the fire to the hatching Hyperworms is often sufficient to kill them instantaneously.  


'''''Official Entry (Captured Alive):''''' "Our studies show that the Hyperworms can consume large quantities of both organic and metallic matter. Its powerful jaws can also be used in close combat. It has a very high metabolic rate and can move at fast speeds with a snake-like action. It has a short life span and only lives for two to five days depending on how much food it can find. At the end of this feeding period it finds a safe place and suddenly inflates into a balloon like structure which is fixed firmly to its surrounding terrain. This structure appears to be some form of Chrysalis, inside which another life form begins to grow."
'''''Official Entry (Captured Alive):''''' "Our studies show that the Hyperworms can consume large quantities of both organic and metallic matter. Its powerful jaws can also be used in close combat. It has a very high metabolic rate and can move at fast speeds with a snake-like action. It has a short life span and only lives for two to five days depending on how much food it can find. At the end of this feeding period it finds a safe place and suddenly inflates into a balloon like structure which is fixed firmly to its surrounding terrain. This structure appears to be some form of Chrysalis, inside which another life form begins to grow."
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* [[Aliens (Apocalypse)|Aliens]]
* [[Aliens (Apocalypse)|Aliens]]
* [[Alien Life Forms (Apocalypse)|Alien Life Forms]]
* [[Alien Life Forms (Apocalypse)|Alien Life Forms]]
* [[The Alien Life Cycle (Apocalypse) | The Alien Life Cycle ]]
** [[Multiworm Egg (Apocalypse) | Multiworm Egg ]]
** [[Multiworm (Apocalypse) | Multiworm ]]
** [[Hyperworm (Apocalypse) | Hyperworm ]]
** [[Chrysalis (Apocalypse) | Chrysalis]]


[[Category: Apocalypse]]
[[Category: Apocalypse]]
[[Category: Aliens (Apocalypse)]]
[[Category: Aliens (Apocalypse)]]
[[Category: Research (Apocalypse)]]
[[Category: Research (Apocalypse)]]

Revision as of 02:05, 14 November 2009

The Hyperworm UFOpaedia entry, if captured alive.
The Hyperworm Autopsy report fromt the UFOpaedia.

When a Multiworm dies, four Hyperworms emerge from its corpse. They are small and agile and have a close-range (1 tile) spit attack.

On their own, Hyperworms are very weak, but make up for this in numbers. As four are created when a Multiworm dies, they swarm towards the nearest target and attack. This can often prove to be quite dangerous to a lone agent, who can only focus on one worm at a time.

If a Multiworm is engulfed in flames when it dies, the initial damage caused by the fire to the hatching Hyperworms is often sufficient to kill them instantaneously.

Official Entry (Captured Alive): "Our studies show that the Hyperworms can consume large quantities of both organic and metallic matter. Its powerful jaws can also be used in close combat. It has a very high metabolic rate and can move at fast speeds with a snake-like action. It has a short life span and only lives for two to five days depending on how much food it can find. At the end of this feeding period it finds a safe place and suddenly inflates into a balloon like structure which is fixed firmly to its surrounding terrain. This structure appears to be some form of Chrysalis, inside which another life form begins to grow."

Official Entry (Autopsy): "The Hyperworms' function appears to be little more than feeding. It has powerful jaws and razor sharp teeth designed for ripping and slicing. Its belly appears to be small and the body contains some curious structures containing folds of tough skin. It appears to be quite vulnerable to fire and incendiary ammunition.There is no recognizable brain structure in the Hyperworm and it is well protected from Psionic influence."

See Also