Known Bugs (Apocalypse): Difference between revisions
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Per [[User:NKF|NKF]]'s research ( http://www.xcomufo.com/forums/index.php?showtopic=242028127 ), the Rendor Plasma gun (an air vehicle weapon) actually has all 140 of the shots it used when loading up. The game divides this by two, reporting 70 shots. | Per [[User:NKF|NKF]]'s research ( http://www.xcomufo.com/forums/index.php?showtopic=242028127 ), the Rendor Plasma gun (an air vehicle weapon) actually has all 140 of the shots it used when loading up. The game divides this by two, reporting 70 shots. | ||
[[Category: Apocalypse]] | |||
Revision as of 18:31, 13 November 2009
Firing Infatuated Agents
This happens if you have more than twenty combat agents at (assigned to?) one base. Only the first twenty agents are visible in the hire/fire interface. The others can be fired, just not from the agent interface.
Firing biochemist #1 fires agent #21 as well. Firing biochemist #2 fires agent #22 as well.
And so on.
Whether it is possible to fire infatuated biochemists, quantum physicists, or engineers has not been verified yet.
Rendor Plasma Shot Undercount
Per NKF's research ( http://www.xcomufo.com/forums/index.php?showtopic=242028127 ), the Rendor Plasma gun (an air vehicle weapon) actually has all 140 of the shots it used when loading up. The game divides this by two, reporting 70 shots.