User:JellyfishGreen: Difference between revisions
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Favorite ideas for XCOM weapons mods: | Favorite ideas for XCOM weapons mods: | ||
Phaser (stun) [[Pistol]] | *Phaser (stun) [[Pistol]] | ||
[[Incendiary]] [[Grenade]] | *[[Incendiary]] [[Grenade]] | ||
Higher [[High Explosive]] (200 damage) | *Higher [[High Explosive]] (200 damage) | ||
Gatling Laser | *Gatling Laser | ||
''something'' involving Acid Spit | *''something'' involving Acid Spit | ||
Proximity Nuke | *Proximity Nuke | ||
Revision as of 10:58, 26 August 2005
Colonial Marine Invertebrate
Playing XCOM on a MacG3 courtesy of Blue Label emulator since 2001
Favorite ideas for XCOM weapons mods:
- Phaser (stun) Pistol
- Incendiary Grenade
- Higher High Explosive (200 damage)
- Gatling Laser
- something involving Acid Spit
- Proximity Nuke