Alien Weapon Loadouts: Difference between revisions
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Added alien loadout table. Don't have time to make a key as the table itself took a good hour to format properly. Might break this apart into 3 separate tables at a later date. |
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Larger craft seem to have better equipped aliens. | Larger craft seem to have better equipped aliens. | ||
<table {{StdCenterTable}}> | |||
<tr><td width="120"></td><td width="30"><b>1E</b></td><td width="30"><b>2E</b></td><td width="30"><b>3E</b></td><td width="30"><b>4E</b></td><td width="30"><b>5E</b></td><td width="30"><b>1M</b></td><td width="30"><b>2M</b></td><td width="30"><b>3M</b></td><td width="30"><b>4M</b></td><td width="30"><b>5M</b></td><td width="30"><b>1L</b></td><td width="30"><b>2L</b></td><td width="30"><b>3L</b></td><td width="30"><b>4L</b></td><td width="30"><b>5L</b></td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Small Scout</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>MP</td><td>0</td><td>PR</td><td>PRC</td><td><div style="color:red;">PPC</div></td><td>MP</td><td>0</td><td>HP</td><td>HPC</td><td>MP</td><td>0</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Medium Scout</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>MP</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>0</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Large Scout</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>HPC</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>MP</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>MP</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>MP</td><td>PRC</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Harvester</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>0</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>0</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>AG</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>HPC</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Medic</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>SB</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Leader</td><td>PP</td><td>PPC</td><td>AG</td><td>PPC</td><td>0</td><td>PR</td><td>PRC</td><td>AG</td><td>PRC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>AG</td><td>HPC</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Abductor</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>0</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Medic</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>AG</td><td>PRC</td><td>0</td><td>HP</td><td>HPC</td><td>HPC</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Leader</td><td><div style="color:red;">PRC</div></td><td><div style="color:red;">PP</div></td><td><div style="color:red;">PP</div></td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Terror Ship</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>AG</td><td>PRC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>HPC</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Medic</td><td>PP</td><td>PPC</td><td>AG</td><td>PPC</td><td>0</td><td>PR</td><td>PRC</td><td>AG</td><td>PRC</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Leader</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Terrorist 1</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Terrorist 2</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Battleship</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Medic</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td></tr> | |||
<tr><td align="left">Leader</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td></tr> | |||
<tr><td align="left">Commander</td><td>HP</td><td>HPC</td><td>AG</td><td>AG</td><td>HPC</td><td>HP</td><td>HPC</td><td>AG</td><td>AG</td><td>HPC</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td></tr> | |||
<tr><td align="left">Terrorist 1</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Terrorist 2</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Supply Ship</th></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Medic</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Leader</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Base Missions</th></tr> | |||
<tr><td align="left">Terrorist 1</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Terrorist 2</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Soldier</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Navigator</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Medic</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>SL</td><td>SB</td><td>SB</td><td>SB</td><td>0</td></tr> | |||
<tr><td align="left">Engineer</td><td>PP</td><td>PPC</td><td>PPC</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td></tr> | |||
<tr><td align="left">Leader</td><td>PR</td><td>PRC</td><td>PRC</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td></tr> | |||
<tr><td align="left">Commander</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Mars 1</th></tr> | |||
<tr><td align="left">Sect. Soldiers</td><td>PP</td><td>PPC</td><td>0</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>0</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Sect. Leaders</td><td>PP</td><td>PPC</td><td>0</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>0</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Sect. Comm.</td><td>PP</td><td>PPC</td><td>0</td><td>0</td><td>0</td><td>PR</td><td>PRC</td><td>0</td><td>0</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Cyberdiscs</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr {{StdDescTable_Heading}}><th colspan="16">Mars 2</th></tr> | |||
<tr><td align="left">Eth. Soldiers</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td><td>BL</td><td>BB</td><td>BB</td><td>BB</td><td>BB</td></tr> | |||
<tr><td align="left">Eth. Leaders</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Eth. Comm.</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td><td>HP</td><td>HPC</td><td>AG</td><td>HPC</td><td>0</td></tr> | |||
<tr><td align="left">Chryssalids</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Silacoids</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Celatids</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
<tr><td align="left">Sectopods</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> | |||
</table><br> | |||
<div style="color:red;">Red entries indicate an error in loadout.</div> | |||
<b>E</b>=Early | |||
<b>M</b>=Middle | |||
<b>L</b>=Late | |||
Revision as of 02:58, 4 April 2009
Aliens which can carry weapons will choose one of these loadouts: (all weapons start loaded)
- Blaster Launcher + 3 Blaster Bombs
- Heavy Plasma + 2 spare clips
- Heavy Plasma + 1 Spare Clip + Alien Grenade -> This is the most common loadout by far.
- Heavy Plasma + 1 spare clip
- Heavy Plasma + Nothing
- Small Launcher + 2 Stun Bombs
- ?
onwards... I'm not sure... my game has reached lategame, so this is all I will face anymore from this point. I suppose there are Mind Probes under certain conditions, and I suppose that the Plasma Pistol and Rifle would be mirrors of the Heavy Plasma?
Need some help with this.
Anyhow, these loadouts are useful to know, ESPECIALLY once you have psi, OR if you happen to get lucky and make the enemy forces panic... knowing which enemies can carry grenades, and which enemies do not carry grenades makes a lot of difference sometimes! An alien with it's hands empty and standing on a Blaster Launcher or Small Launcher can be given low priority... shoot the more dangerous aliens first. However, a Heavy Plasma toting alien that dropped it's weapons it HIGHLY dangerous, since it has just finished panicking it has gained 15 morale, and it has nothing in it's armament except for an alien grenade... BOOM.
Larger craft seem to have better equipped aliens.
| 1E | 2E | 3E | 4E | 5E | 1M | 2M | 3M | 4M | 5M | 1L | 2L | 3L | 4L | 5L | |
| Small Scout | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Soldier | PP | PPC | PPC | MP | 0 | PR | PRC | PPC | MP | 0 | HP | HPC | MP | 0 | 0 |
| Medium Scout | |||||||||||||||
| Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | 0 | 0 |
| Navigator | PP | PPC | MP | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | 0 | 0 | 0 |
| Large Scout | |||||||||||||||
| Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | HPC | 0 | 0 |
| Navigator | PP | PPC | MP | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Engineer | PP | PPC | MP | 0 | 0 | PR | PRC | MP | PRC | 0 | SL | SB | SB | SB | 0 |
| Harvester | |||||||||||||||
| Soldier | PP | PPC | 0 | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | 0 | 0 |
| Navigator | PP | PPC | 0 | 0 | 0 | PR | PRC | AG | 0 | 0 | HP | HPC | HPC | 0 | 0 |
| Medic | SL | SB | SB | SB | 0 | SL | SB | SB | SB | 0 | SL | SB | SB | SB | SB |
| Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | 0 | 0 | 0 |
| Leader | PP | PPC | AG | PPC | 0 | PR | PRC | AG | PRC | 0 | HP | HPC | AG | AG | HPC |
| Abductor | |||||||||||||||
| Soldier | PP | PPC | 0 | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Medic | PP | PPC | PPC | 0 | 0 | PR | PRC | AG | PRC | 0 | HP | HPC | HPC | HPC | 0 |
| Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Leader | PRC | PP | PP | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Terror Ship | |||||||||||||||
| Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | AG | PRC | 0 | HP | HPC | AG | HPC | 0 |
| Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | HPC | 0 | 0 |
| Medic | PP | PPC | AG | PPC | 0 | PR | PRC | AG | PRC | 0 | SL | SB | SB | SB | 0 |
| Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Leader | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Terrorist 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Terrorist 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Battleship | |||||||||||||||
| Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Medic | PP | PPC | PPC | 0 | 0 | SL | SB | SB | SB | 0 | HP | HPC | AG | HPC | 0 |
| Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | BL | BB | BB | BB | BB |
| Leader | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 | BL | BB | BB | BB | BB |
| Commander | HP | HPC | AG | AG | HPC | HP | HPC | AG | AG | HPC | BL | BB | BB | BB | BB |
| Terrorist 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Terrorist 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Supply Ship | |||||||||||||||
| Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Medic | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | SL | SB | SB | SB | 0 |
| Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Leader | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Base Missions | |||||||||||||||
| Terrorist 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Terrorist 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
| Medic | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | SL | SB | SB | SB | 0 |
| Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | BL | BB | BB | BB | BB |
| Leader | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 | BL | BB | BB | BB | BB |
| Commander | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 |
| Mars 1 | |||||||||||||||
| Sect. Soldiers | PP | PPC | 0 | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | AG | 0 | 0 |
| Sect. Leaders | PP | PPC | 0 | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | AG | 0 | 0 |
| Sect. Comm. | PP | PPC | 0 | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | AG | 0 | 0 |
| Cyberdiscs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Mars 2 | |||||||||||||||
| Eth. Soldiers | BL | BB | BB | BB | BB | BL | BB | BB | BB | BB | BL | BB | BB | BB | BB |
| Eth. Leaders | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 |
| Eth. Comm. | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 |
| Chryssalids | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Silacoids | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Celatids | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Sectopods | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
E=Early M=Middle L=Late